openmohaa/code/client/cl_uigamespy.h

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/*
===========================================================================
Copyright (C) 2025 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// cl_gamespy.h
#ifndef __CL_GAMESPY_H__
#define __CL_GAMESPY_H__
#include "cl_ui.h"
#include "keycodes.h"
class GameSpyDialog : public UIFloatingWindow {
private:
UIButton *overlay;
UILabel *label;
UIButton *closeButton;
protected:
void FrameInitialized( void ) override;
public:
GameSpyDialog();
~GameSpyDialog();
void Create(UIWidget* parent, const UIRect2D& rect, const char* title, const UColor& bgColor, const UColor& fgColor);
CLASS_PROTOTYPE(GameSpyDialog);
};
void UI_LaunchGameSpy_f(void);
#endif