2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// g_bot.cpp
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#include "g_local.h"
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#include "entity.h"
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#include "playerbot.h"
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2023-08-19 16:03:42 +02:00
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static gentity_t* firstBot = NULL;
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2016-03-27 11:49:47 +02:00
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void G_BotBegin
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(
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gentity_t *ent
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)
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{
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level.m_bSpawnBot = true;
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G_ClientBegin( ent, NULL );
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}
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void G_BotThink
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(
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gentity_t *ent,
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int msec
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)
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{
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usercmd_t ucmd;
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usereyes_t eyeinfo;
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PlayerBot *bot;
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assert( ent );
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assert( ent->entity );
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assert( ent->entity->IsSubclassOfBot() );
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bot = ( PlayerBot * )ent->entity;
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bot->UpdateBotStates();
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bot->GetUsercmd( &ucmd );
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bot->GetEyeInfo( &eyeinfo );
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G_ClientThink( ent, &ucmd, &eyeinfo );
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}
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2023-08-19 16:03:42 +02:00
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gentity_t* G_GetFirstBot()
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{
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return firstBot;
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}
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void G_AddBot(unsigned int num)
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{
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int n;
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int i;
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int clientNum = -1;
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gentity_t *e;
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char botName[ MAX_NETNAME ];
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char challenge[ MAX_STRING_TOKENS ];
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num = Q_min(num, maxbots->integer);
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for( n = 0; n < num; n++ )
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{
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for( i = maxclients->integer; i < game.maxclients; i++ )
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{
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e = &g_entities[ i ];
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if( !e->inuse && e->client )
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{
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clientNum = i;
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break;
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}
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}
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if( clientNum == -1 )
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{
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gi.Printf( "No free slot for a bot\n" );
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return;
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}
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if( gi.Argc() > 2 )
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{
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Q_strncpyz( botName, gi.Argv( 2 ), sizeof( botName ) );
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}
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else
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{
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sprintf( botName, "bot%d", clientNum - maxclients->integer + 1 );
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}
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sprintf( challenge, "%d", clientNum - maxclients->integer + 1 );
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e->s.clientNum = clientNum;
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e->s.number = clientNum;
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Info_SetValueForKey( e->client->pers.userinfo, "name", botName );
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Info_SetValueForKey( e->client->pers.userinfo, "dm_playermodel", "allied_pilot" );
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Info_SetValueForKey( e->client->pers.userinfo, "dm_playergermanmodel", "german_afrika_officer" );
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Info_SetValueForKey( e->client->pers.userinfo, "fov", "80" );
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Info_SetValueForKey( e->client->pers.userinfo, "protocol", "8" );
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Info_SetValueForKey( e->client->pers.userinfo, "ip", "0.0.0.0" );
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Info_SetValueForKey( e->client->pers.userinfo, "qport", "0" );
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Info_SetValueForKey( e->client->pers.userinfo, "challenge", challenge );
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Info_SetValueForKey( e->client->pers.userinfo, "snaps", "1" );
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Info_SetValueForKey( e->client->pers.userinfo, "rate", "1" );
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Info_SetValueForKey( e->client->pers.userinfo, "dmprimary", "smg" );
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G_BotConnect( clientNum );
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if( !firstBot )
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firstBot = e;
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G_BotBegin( e );
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e->entity->PostEvent( EV_Player_AutoJoinDMTeam, level.frametime );
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Event *ev = new Event( EV_Player_PrimaryDMWeapon );
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ev->AddString( "smg" );
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e->entity->PostEvent( ev, level.frametime );
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}
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}
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void G_RemoveBot(unsigned int num)
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{
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num = Q_min(atoi(gi.Argv(1)), maxbots->integer);
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for( int n = 0; n < num; n++ )
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{
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gentity_t *e = &g_entities[ game.maxclients - 1 - n ];
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if( e->inuse && e->client )
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{
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G_ClientDisconnect( e );
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}
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}
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}
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