<summary>I am using a custom map/mod, and I experience glitches that do not occur in the original game. What should I do?</summary>
### 1. Check game file precedences:
As OpenMoHAA has MultiUser Support (on Windows, user game data is stored in `%APPDATA%\openmohaa`), custom files in this directory ovveride existing files in the game installation folder.
|Example|
|-|
| A custom `grenzuebergang_KE.pk3` (placed in the user game data folder) contains a `scripts/effects.shader` file and it does not declare `bh_wood_puff_simple`. As a result, bullet impact effect has no texture.
However, if `grenzuebergang_KE.pk3` is placed in the game installation folder (`MOHAA/main` or `/mainta` or `/maintt`, where the base `pak*.pk3` files are located) original files take precedence over custom files as they follow the alphabetical order of file naming.
`Pak1.pk3` contains the original `scripts/effects.shader` where the impact effect is declared; therefore, the player does not experience any issue, as the original file is "loaded" after the custom file. |
### 2. Create a new issue:
If changing the file precedences has no effect on the glitch you discovered, you have probably found a new bug in the OpenMoHAA engine, so please <ahref="https://github.com/openmoh/openmohaa/issues/new/choose">create a new issue</a> for the developers.
</details>
---
<details>
<summary>I cannot set my screen resolution in the Options/Video menu. How can I change it?</summary>
### 1. Edit `omconfig.cfg`
If they do not exist, add the following cvars to your OpenMoHAA config file that is located in the user game data folder (on Windows, `%APPDATA%\openmohaa\main` or `mainta` or `maintt``\configs\omconfig.cfg`):