2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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2023-12-30 16:54:46 +01:00
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#pragma once
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2016-03-27 11:49:47 +02:00
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2023-12-30 16:54:46 +01:00
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class Binding
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{
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public:
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str binding;
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int key1;
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int key2;
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2016-03-27 11:49:47 +02:00
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};
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2023-12-30 16:54:46 +01:00
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class UIWindowManager : public UIWidget
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{
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unsigned int m_lastbuttons;
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UIPoint2D m_oldpos;
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SafePtr<UIWidget> m_oldview;
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SafePtr<UIWidget> m_firstResponder;
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class UIWidget *m_activeControl;
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class UIWidget *m_backgroundwidget;
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class UIReggedMaterial *m_cursor;
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str m_cursorname;
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bool m_showcursor;
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Container<UIReggedMaterial *> m_materiallist;
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bool m_amidead;
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class UIWidget *m_bindactive;
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Container<Binding *> bindings;
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public:
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CLASS_PROTOTYPE(UIWindowManager);
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private:
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void ViewEvent(UIWidget *view, Event& event, UIPoint2D& pos, int buttons);
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UIWidget *getResponder(UIPoint2D& pos);
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public:
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UIWindowManager();
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~UIWindowManager();
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void Init(const UIRect2D& frame, const char *fontname);
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void setBackgroundWidget(UIWidget *widget);
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void UpdateViews(void);
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void ServiceEvents(void);
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void setFirstResponder(UIWidget *responder);
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UIWidget *getFirstResponder(void);
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UIWidget *ActiveControl(void);
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void ActivateControl(UIWidget *control);
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void DeactivateCurrentControl(void);
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UIWidget *FindNextControl(UIWidget *control);
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UIWidget *FindPrevControl(UIWidget *control);
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void setCursor(const char *string);
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void showCursor(bool show);
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virtual void CharEvent(int ch) override;
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virtual qboolean KeyEvent(int key, unsigned int time) override;
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void CreateMenus(void);
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UIReggedMaterial *RegisterShader(const str& name);
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UIReggedMaterial *RefreshShader(const str& name);
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void CleanupShadersFromList(void);
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void RefreshShadersFromList(void);
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void DeactivateCurrentSmart(void);
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bool IsDead(void);
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int AddBinding(str binding);
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str GetKeyStringForCommand(str command, int index, qboolean alternate, int *key1, int *key2);
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void BindKeyToCommand(str command, int key, int index, qboolean alternate);
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UIWidget *BindActive(void);
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void SetBindActive(UIWidget *w);
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virtual void Shutdown(void) override;
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void DeactiveFloatingWindows(void);
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bool DialogExists(void);
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void RemoveAllDialogBoxes(void);
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};
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extern Event W_MouseExited;
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extern Event W_MouseEntered;
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extern Event W_LeftMouseDragged;
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extern Event W_RightMouseDragged;
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extern Event W_CenterMouseDragged;
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extern Event W_MouseMoved;
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extern Event W_LeftMouseDown;
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extern Event W_LeftMouseUp;
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extern Event W_RightMouseDown;
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extern Event W_RightMouseUp;
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extern Event W_CenterMouseDown;
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extern Event W_CenterMouseUp;
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extern Event W_AnyMouseDown;
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extern Event W_AnyMouseUp;
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extern UIWindowManager uWinMan;
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