openmohaa/code/client/cl_uigmbox.h

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/*
===========================================================================
Copyright (C) 2015-2024 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
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#pragma once
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static constexpr unsigned int GMBOX_ITEM_FLAG_BOLD = 1u;
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class UIGMBox : public UIWidget {
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struct item_t {
str string;
UColor color;
UIFont* font;
int flags;
};
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protected:
item_t m_items[ 5 ];
int m_numitems;
bool m_reallyshown;
class UIFont *m_fontbold;
bool m_boxmovingout;
boxstate_t m_boxstate;
int m_boxtime;
int m_movespeed;
int m_iBeginDecay;
int m_iEndDecay;
// Added in OPM
bool m_drawoutline;
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public:
CLASS_PROTOTYPE( UIGMBox );
protected:
void VerifyBoxOut( void );
void ChangeBoxState( boxstate_t state );
void HandleBoxMoving( void );
void PostMoveinEvent( void );
void PostDecayEvent( void );
void setShowState( void );
void RemoveTopItem( void );
str CalculateBreaks( UIFont *font, str text, float max_width );
float PrintWrap( UIFont *font, float x, float y, str text );
float DrawItem( item_t *in, float x, float y, float alpha );
public:
UIGMBox();
void Print( const char *text );
void OnSizeChanged( Event *ev );
void Create( const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha );
void MoveInEvent( Event *ev );
void DecayEvent( Event *ev );
void Draw( void ) override;
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void setRealShow( bool b );
void Clear( void );
};