openmohaa/code/fgame/mover.h

69 lines
2 KiB
C
Raw Normal View History

2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// mover.h: DESCRIPTION:
// Base class for any object that needs to move to specific locations over a
// period of time. This class is kept separate from most entities to keep
// class size down for objects that don't need such behavior.
//
#ifndef __MOVER_H__
#define __MOVER_H__
#include "g_local.h"
#include "entity.h"
#include "trigger.h"
class Mover : public Trigger
{
private:
Vector finaldest;
Vector angledest;
Event *endevent;
int moveflags;
public:
CLASS_PROTOTYPE( Mover );
Mover();
virtual ~Mover();
void MoveDone( Event *ev );
void MoveTo( Vector tdest, Vector angdest, float tspeed, Event &event );
void LinearInterpolate( Vector tdest, Vector angdest, float time, Event &event );
void Archive( Archiver &arc ) override;
2016-03-27 11:49:47 +02:00
};
inline void Mover::Archive
(
Archiver &arc
)
{
Trigger::Archive( arc );
arc.ArchiveVector( &finaldest );
arc.ArchiveVector( &angledest );
arc.ArchiveEventPointer( &endevent );
arc.ArchiveInteger( &moveflags );
}
#endif