openmohaa/code/fgame/animationevent.h

49 lines
1.5 KiB
C
Raw Normal View History

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// animate.h -- Animation event
#include "../qcommon/listener.h"
class AnimationEvent : public Event
{
private:
short anim_number;
short anim_frame;
public:
CLASS_PROTOTYPE(AnimationEvent);
void *operator new(size_t size);
void operator delete(void *ptr);
2023-08-20 02:23:41 +02:00
AnimationEvent(str command, int numArgs = 0);
AnimationEvent(const Event& ev);
AnimationEvent();
int GetAnimationFrame() const;
int GetAnimationNumber() const;
void SetAnimationFrame(int frame);
void SetAnimationNumber(int num);
};
extern MEM_BlockAlloc<AnimationEvent> AnimationEvent_allocator;