mirror of
https://github.com/openmoh/openmohaa.git
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135 lines
3.2 KiB
C
135 lines
3.2 KiB
C
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef __CL_UIBIND_H__
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#define __CL_UIBIND_H__
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class bind_item_t {
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public:
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str name;
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str command;
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UIReggedMaterial *nameMaterial;
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bind_item_t();
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bind_item_t( str name, str command, UIReggedMaterial *nameMaterial );
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};
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inline
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bind_item_t::bind_item_t()
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{
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nameMaterial = NULL;
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}
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inline
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bind_item_t::bind_item_t
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(
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str name,
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str command,
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UIReggedMaterial *nameMaterial
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)
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{
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this->name = name;
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this->command = command;
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this->nameMaterial = nameMaterial;
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}
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class bind_t {
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public:
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int width;
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int height;
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int fillwidth;
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int commandwidth;
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int commandheight;
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int primarykeywidth;
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int primarykeyheight;
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int alternatekeywidth;
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int alternatekeyheight;
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int align;
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UColor titlebgcolor;
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UColor titlefgcolor;
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UColor activefgcolor;
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UColor activebgcolor;
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UColor activebordercolor;
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UColor inactivefgcolor;
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UColor inactivebgcolor;
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UColor highlightfgcolor;
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UColor highlightbgcolor;
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UColor selectfgcolor;
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UColor selectbgcolor;
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str changesound;
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str activesound;
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str entersound;
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str headers[ 3 ];
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UIReggedMaterial *headermats[ 3 ];
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UIReggedMaterial *fillmaterial;
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Container<bind_item_t *> binds;
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public:
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bind_t();
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~bind_t();
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void Clear( void );
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};
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class bindlistener : public Listener {
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protected:
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bind_t *bind;
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public:
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CLASS_PROTOTYPE( bindlistener );
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public:
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bindlistener();
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bindlistener( bind_t *b );
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bool Load( Script& script );
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void Header( Event *ev );
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void Width( Event *ev );
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void FillWidth( Event *ev );
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void Height( Event *ev );
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void CommandWidth( Event *ev );
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void CommandHeight( Event *ev );
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void PrimaryKeyWidth( Event *ev );
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void PrimaryKeyHeight( Event *ev );
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void AlternateKeyWidth( Event *ev );
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void AlternateKeyHeight( Event *ev );
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void NewItem( Event *ev );
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void Align( Event *ev );
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void TitleForegroundColor( Event *ev );
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void TitleBackgroundColor( Event *ev );
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void InactiveForegroundColor( Event *ev );
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void InactiveBackgroundColor( Event *ev );
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void ActiveForegroundColor( Event *ev );
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void ActiveBackgroundColor( Event *ev );
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void ActiveBorderColor( Event *ev );
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void HighlightForegroundColor( Event *ev );
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void HighlightBackgroundColor( Event *ev );
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void SelectForegroundColor( Event *ev );
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void SelectBackgroundColor( Event *ev );
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void ChangeSound( Event *ev );
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void ActiveSound( Event *ev );
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void EnterSound( Event *ev );
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};
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#endif
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