openmohaa/code/gamespy/Voice2/Voice2BuddyMFC/Voice2BuddyMFC.h

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2023-02-04 21:00:01 +01:00
// Voice2BuddyMFC.h : main header file for the VOICE2BUDDYMFC application
//
#if !defined(AFX_VOICE2BUDDYMFC_H__B124CD13_D911_4447_AF83_E1503E9147BF__INCLUDED_)
#define AFX_VOICE2BUDDYMFC_H__B124CD13_D911_4447_AF83_E1503E9147BF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CVoice2BuddyMFCApp:
// See Voice2BuddyMFC.cpp for the implementation of this class
//
class CVoice2BuddyMFCApp : public CWinApp
{
public:
CVoice2BuddyMFCApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVoice2BuddyMFCApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CVoice2BuddyMFCApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VOICE2BUDDYMFC_H__B124CD13_D911_4447_AF83_E1503E9147BF__INCLUDED_)