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https://github.com/openmoh/openmohaa.git
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59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// g_bot.cpp
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#include "g_local.h"
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#include "entity.h"
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#include "playerbot.h"
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void G_BotBegin
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(
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gentity_t *ent
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)
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{
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level.m_bSpawnBot = true;
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G_ClientBegin( ent, NULL );
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}
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void G_BotThink
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(
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gentity_t *ent,
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int msec
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)
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{
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usercmd_t ucmd;
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usereyes_t eyeinfo;
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PlayerBot *bot;
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assert( ent );
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assert( ent->entity );
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assert( ent->entity->IsSubclassOfBot() );
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bot = ( PlayerBot * )ent->entity;
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bot->UpdateBotStates();
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bot->GetUsercmd( &ucmd );
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bot->GetEyeInfo( &eyeinfo );
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G_ClientThink( ent, &ucmd, &eyeinfo );
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}
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