openmohaa/code/qcommon/container.h

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/*
===========================================================================
Copyright (C) 2008 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// container.h: C++ Container
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#pragma once
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#if defined(GAME_DLL)
//
// game dll specific defines
//
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# include "../fgame/g_local.h"
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# define CONTAINER_Error gi.Error
# define CONTAINER_DPrintf gi.DPrintf
# define CONTAINER_WDPrintf(text) gi.DPrintf(text)
# define CONTAINER_Alloc gi.Malloc
# define CONTAINER_Free gi.Free
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#elif defined(CGAME_DLL)
//
// cgame dll specific defines
//
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# include "../cgame/cg_local.h"
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# define CONTAINER_Error cgi.Error
# define CONTAINER_DPrintf cgi.DPrintf
# define CONTAINER_WDPrintf(text) cgi.DPrintf(text)
# define CONTAINER_Alloc cgi.Malloc
# define CONTAINER_Free cgi.Free
#elif defined(REF_DLL)
# include "../renderercommon/tr_common.h"
//
// client specific defines
//
# define CONTAINER_Error Com_Error
# define CONTAINER_DPrintf Com_DPrintf
# define CONTAINER_WDPrintf(text) Com_DPrintf(text)
# define CONTAINER_Alloc ri.Malloc
# define CONTAINER_Free ri.Free
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#else
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# include "qcommon.h"
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//
// client specific defines
//
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# define CONTAINER_Error Com_Error
# define CONTAINER_DPrintf Com_DPrintf
# define CONTAINER_WDPrintf(text) Com_DPrintf(text)
# define CONTAINER_Alloc Z_Malloc
# define CONTAINER_Free Z_Free
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#endif
#include <utility>
#include <new>
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class Archiver;
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template<class Type>
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class Container
{
private:
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Type *objlist;
int numobjects;
int maxobjects;
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private:
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void Copy(const Container<Type>& container);
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public:
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Container();
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Container(const Container<Type>& container);
Container<Type>& operator=(const Container<Type>& container);
Container(Container<Type>&& container);
Container<Type>& operator=(Container<Type>&& container);
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~Container();
void Archive(Archiver& arc);
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void Archive(Archiver& arc, void (*ArchiveFunc)(Archiver& arc, Type *obj));
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int AddObject(const Type& obj);
int AddUniqueObject(const Type& obj);
void AddObjectAt(int index, const Type& obj);
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Type *AddressOfObjectAt(int index);
void ClearObjectList(void);
void FreeObjectList(void);
int IndexOfObject(const Type& obj);
void InsertObjectAt(int index, const Type& obj);
int MaxObjects(void) const;
int NumObjects(void) const;
Type& ObjectAt(const size_t index) const;
bool ObjectInList(const Type& obj);
void RemoveObjectAt(int index);
void RemoveObject(const Type& obj);
void Reset(void);
void Resize(int maxelements);
void SetObjectAt(int index, const Type& obj);
void Sort(int (*compare)(const void *elem1, const void *elem2));
Type& operator[](const uintptr_t index) const;
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};
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template<class Type>
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Container<Type>::Container()
{
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objlist = NULL;
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numobjects = 0;
maxobjects = 0;
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}
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template<class Type>
Container<Type>::Container(const Container<Type>& container)
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{
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objlist = NULL;
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Copy(container);
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}
template<class Type>
Container<Type>& Container<Type>::operator=(const Container<Type>& container)
{
Copy(container);
return *this;
}
template<class Type>
Container<Type>::Container(Container<Type>&& container)
{
objlist = container.objlist;
numobjects = container.numobjects;
maxobjects = container.maxobjects;
container.objlist = NULL;
container.numobjects = 0;
container.maxobjects = 0;
}
template<class Type>
Container<Type>& Container<Type>::operator=(Container<Type>&& container)
{
objlist = container.objlist;
numobjects = container.numobjects;
maxobjects = container.maxobjects;
container.objlist = NULL;
container.numobjects = 0;
container.maxobjects = 0;
return *this;
}
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template<class Type>
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Container<Type>::~Container()
{
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FreeObjectList();
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}
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template<class Type>
int Container<Type>::AddObject(const Type& obj)
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{
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if (!objlist) {
Resize(10);
}
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if (numobjects >= maxobjects) {
Resize(numobjects * 2);
}
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new (objlist + numobjects) Type(obj);
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numobjects++;
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return numobjects;
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}
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template<class Type>
int Container<Type>::AddUniqueObject(const Type& obj)
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{
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int index;
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index = IndexOfObject(obj);
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if (!index) {
index = AddObject(obj);
}
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return index;
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}
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template<class Type>
void Container<Type>::AddObjectAt(int index, const Type& obj)
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{
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if (index > maxobjects) {
Resize(index);
}
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if (index > numobjects) {
numobjects = index;
}
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SetObjectAt(index, obj);
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}
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template<class Type>
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Type *Container<Type>::AddressOfObjectAt(int index)
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{
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if (index > maxobjects) {
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CONTAINER_Error(ERR_DROP, "Container::AddressOfObjectAt : index is greater than maxobjects");
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}
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if (index > numobjects) {
numobjects = index;
}
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return &objlist[index - 1];
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}
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template<class Type>
void Container<Type>::ClearObjectList(void)
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{
size_t i;
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if (objlist && numobjects) {
for (i = 0; i < numobjects; ++i) {
objlist[i].~Type();
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}
// don't free the object list, it can be reused later
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numobjects = 0;
}
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}
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template<class Type>
void Container<Type>::FreeObjectList(void)
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{
size_t i;
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if (objlist) {
for (i = 0; i < numobjects; ++i) {
objlist[i].~Type();
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}
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CONTAINER_Free(objlist);
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}
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objlist = NULL;
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numobjects = 0;
maxobjects = 0;
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}
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template<class Type>
int Container<Type>::IndexOfObject(const Type& obj)
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{
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int i;
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if (!objlist) {
return 0;
}
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for (i = 0; i < numobjects; i++) {
if (objlist[i] == obj) {
return i + 1;
}
}
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return 0;
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}
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template<class Type>
void Container<Type>::InsertObjectAt(int index, const Type& obj)
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{
size_t i;
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if ((index <= 0) || (index > numobjects + 1)) {
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CONTAINER_Error(ERR_DROP, "Container::InsertObjectAt : index out of range");
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return;
}
numobjects++;
intptr_t arrayIndex = index - 1;
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if (numobjects > maxobjects) {
maxobjects = numobjects;
if (!objlist) {
objlist = (Type *)CONTAINER_Alloc(sizeof(Type) * maxobjects);
for (i = 0; i < arrayIndex; ++i) {
new (objlist + i) Type();
}
new (objlist + arrayIndex) Type(obj);
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} else {
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Type *temp = objlist;
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if (maxobjects < numobjects) {
maxobjects = numobjects;
}
objlist = (Type *)CONTAINER_Alloc(sizeof(Type) * maxobjects);
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for (i = 0; i < arrayIndex; ++i) {
new (objlist + i) Type(std::move(temp[i]));
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}
new (objlist + arrayIndex) Type(obj);
for (i = arrayIndex + 1; i < numobjects; ++i) {
new (objlist + i) Type(std::move(temp[i]));
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}
CONTAINER_Free(temp);
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}
} else {
for (i = numobjects - 1; i > arrayIndex; i--) {
objlist[i] = std::move(objlist[i - 1]);
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}
objlist[arrayIndex] = obj;
}
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}
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template<class Type>
int Container<Type>::MaxObjects(void) const
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{
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return maxobjects;
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}
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template<class Type>
int Container<Type>::NumObjects(void) const
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{
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return numobjects;
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}
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template<class Type>
Type& Container<Type>::ObjectAt(const size_t index) const
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{
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if ((index <= 0) || (index > numobjects)) {
CONTAINER_Error(ERR_DROP, "Container::ObjectAt : index out of range");
}
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return objlist[index - 1];
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}
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template<class Type>
bool Container<Type>::ObjectInList(const Type& obj)
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{
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if (!IndexOfObject(obj)) {
return false;
}
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return true;
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}
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template<class Type>
void Container<Type>::RemoveObjectAt(int index)
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{
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int i;
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if (!objlist) {
return;
}
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if ((index <= 0) || (index > numobjects)) {
return;
}
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i = index - 1;
numobjects--;
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for (i = index - 1; i < numobjects; i++) {
objlist[i] = std::move(objlist[i + 1]);
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}
// Destroy the last object as it's now useless
objlist[numobjects].~Type();
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}
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template<class Type>
void Container<Type>::RemoveObject(const Type& obj)
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{
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int index;
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index = IndexOfObject(obj);
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assert(index);
if (!index) {
CONTAINER_WDPrintf("Container::RemoveObject : Object not in list\n");
return;
}
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RemoveObjectAt(index);
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}
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template<class Type>
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void Container<Type>::Reset()
{
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objlist = NULL;
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numobjects = 0;
maxobjects = 0;
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}
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template<class Type>
void Container<Type>::Resize(int maxelements)
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{
Type *temp;
size_t i;
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if (maxelements <= 0) {
FreeObjectList();
return;
}
if (!objlist) {
maxobjects = maxelements;
objlist = (Type *)CONTAINER_Alloc(sizeof(Type) * maxobjects);
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} else {
temp = objlist;
maxobjects = maxelements;
if (maxobjects < numobjects) {
maxobjects = numobjects;
}
objlist = (Type *)CONTAINER_Alloc(sizeof(Type) * maxobjects);
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for (i = 0; i < numobjects; i++) {
// move the older type
new (objlist + i) Type(std::move(temp[i]));
// destruct the older type
temp[i].~Type();
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}
CONTAINER_Free(temp);
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}
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}
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template<class Type>
void Container<Type>::SetObjectAt(int index, const Type& obj)
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{
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if (!objlist) {
return;
}
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if ((index <= 0) || (index > numobjects)) {
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CONTAINER_Error(ERR_DROP, "Container::SetObjectAt : index out of range");
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}
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objlist[index - 1] = obj;
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}
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template<class Type>
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void Container<Type>::Sort(int (*compare)(const void *elem1, const void *elem2))
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{
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if (!objlist) {
return;
}
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qsort((void *)objlist, (size_t)numobjects, sizeof(Type), compare);
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}
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template<class Type>
Type& Container<Type>::operator[](const uintptr_t index) const
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{
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return ObjectAt(index + 1);
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}
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template<class Type>
void Container<Type>::Copy(const Container<Type>& container)
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{
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int i;
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if (&container == this) {
return;
}
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FreeObjectList();
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numobjects = container.numobjects;
maxobjects = container.maxobjects;
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objlist = NULL;
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if (container.objlist == NULL || !container.maxobjects) {
return;
}
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Resize(maxobjects);
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if (!container.numobjects) {
return;
}
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for (i = 0; i < container.numobjects; i++) {
objlist[i] = container.objlist[i];
}
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return;
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}