2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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2023-08-19 17:58:54 +02:00
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Copyright (C) 2023 the OpenMoHAA team
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2016-03-27 11:49:47 +02:00
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// g_bot.cpp
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#include "g_local.h"
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#include "entity.h"
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#include "playerbot.h"
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2023-08-19 17:58:54 +02:00
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#include "g_bot.h"
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2016-03-27 11:49:47 +02:00
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2024-10-02 19:42:03 +02:00
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static gentity_t *firstBot = NULL;
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static saved_bot_t *saved_bots = NULL;
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2024-10-05 13:54:53 +02:00
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static unsigned int num_saved_bots = 0;
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2023-08-19 17:58:54 +02:00
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static unsigned int current_bot_count = 0;
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2024-10-02 19:42:03 +02:00
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static char **modelList = NULL;
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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Container<str> alliedModelList;
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Container<str> germanModelList;
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bool IsAlliedPlayerModel(const char *filename)
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2016-03-27 11:49:47 +02:00
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{
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2024-10-02 19:42:03 +02:00
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return !Q_stricmpn(filename, "/allied_", 8) || !Q_stricmpn(filename, "/american_", 10);
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2016-03-27 11:49:47 +02:00
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}
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2024-10-02 19:42:03 +02:00
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bool IsGermanPlayerModel(const char *filename)
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2016-03-27 11:49:47 +02:00
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{
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2024-10-02 19:42:03 +02:00
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return !Q_stricmpn(filename, "/german_", 8) || !Q_stricmpn(filename, "/IT_", 4) || !Q_stricmpn(filename, "/SC_", 4);
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}
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2016-03-27 11:49:47 +02:00
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2024-10-02 19:42:03 +02:00
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bool IsPlayerModel(const char *filename)
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{
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size_t len = strlen(filename);
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2016-03-27 11:49:47 +02:00
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2024-10-02 19:42:03 +02:00
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if (len >= 8 && !Q_stricmp(&filename[len - 8], "_fps.tik")) {
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return false;
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}
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2016-03-27 11:49:47 +02:00
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2024-10-02 19:42:03 +02:00
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if (!IsAlliedPlayerModel(filename) && !IsGermanPlayerModel(filename)) {
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return false;
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}
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2016-03-27 11:49:47 +02:00
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2024-10-02 19:42:03 +02:00
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return true;
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2016-03-27 11:49:47 +02:00
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}
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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void ClearModelList()
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2023-08-19 16:03:42 +02:00
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{
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2024-10-02 19:42:03 +02:00
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alliedModelList.FreeObjectList();
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germanModelList.FreeObjectList();
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2023-08-19 16:03:42 +02:00
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}
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2024-10-02 19:42:03 +02:00
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void InitModelList()
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2023-08-19 16:03:42 +02:00
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{
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2024-10-02 19:42:03 +02:00
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char **fileList;
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int numFiles;
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int i;
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size_t numAlliedModels = 0, numGermanModels = 0;
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byte *p;
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ClearModelList();
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fileList = gi.FS_ListFiles("models/player", ".tik", qfalse, &numFiles);
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for (i = 0; i < numFiles; i++) {
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const char *filename = fileList[i];
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if (!IsPlayerModel(filename)) {
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continue;
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}
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if (IsAlliedPlayerModel(filename)) {
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numAlliedModels++;
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} else {
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numGermanModels++;
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}
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}
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alliedModelList.Resize(numAlliedModels);
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germanModelList.Resize(numGermanModels);
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for (i = 0; i < numFiles; i++) {
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const char *filename = fileList[i];
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size_t len = strlen(filename);
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if (!IsPlayerModel(filename)) {
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continue;
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}
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if (IsAlliedPlayerModel(filename)) {
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alliedModelList.AddObject(str(filename + 1, 0, len - 5));
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} else {
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germanModelList.AddObject(str(filename + 1, 0, len - 5));
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}
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}
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gi.FS_FreeFileList(fileList);
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}
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void G_BotBegin(gentity_t *ent)
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{
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level.m_bSpawnBot = true;
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G_ClientBegin(ent, NULL);
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}
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void G_BotThink(gentity_t *ent, int msec)
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{
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usercmd_t ucmd;
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usereyes_t eyeinfo;
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PlayerBot *bot;
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assert(ent);
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assert(ent->entity);
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assert(ent->entity->IsSubclassOfBot());
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bot = (PlayerBot *)ent->entity;
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bot->UpdateBotStates();
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bot->GetUsercmd(&ucmd);
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bot->GetEyeInfo(&eyeinfo);
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G_ClientThink(ent, &ucmd, &eyeinfo);
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}
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gentity_t *G_GetFirstBot()
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{
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return firstBot;
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}
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void G_AddBot(unsigned int num, saved_bot_t *saved)
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{
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int n;
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int i;
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int clientNum = -1;
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gentity_t *e;
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char botName[MAX_NETNAME];
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char challenge[MAX_STRING_TOKENS];
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Event *teamEv;
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num = Q_min(num, sv_maxbots->integer);
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for (n = 0; n < num; n++) {
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char userinfo[MAX_INFO_STRING] {0};
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for (i = maxclients->integer; i < game.maxclients; i++) {
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e = &g_entities[i];
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if (!e->inuse && e->client) {
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clientNum = i;
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break;
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}
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}
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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if (clientNum == -1) {
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gi.Printf("No free slot for a bot\n");
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return;
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}
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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if (gi.Argc() > 2) {
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Q_strncpyz(botName, gi.Argv(2), sizeof(botName));
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} else {
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Com_sprintf(botName, sizeof(botName), "bot%d", clientNum - maxclients->integer + 1);
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}
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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Com_sprintf(challenge, sizeof(challenge), "%d", clientNum - maxclients->integer + 1);
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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e->s.clientNum = clientNum;
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e->s.number = clientNum;
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2023-08-19 16:03:42 +02:00
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2023-08-19 17:58:54 +02:00
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if (saved) {
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2024-10-02 19:42:03 +02:00
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strncpy(userinfo, saved->pers.userinfo, ARRAY_LEN(userinfo));
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} else {
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2023-08-19 17:58:54 +02:00
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Info_SetValueForKey(userinfo, "name", botName);
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2024-10-02 19:42:03 +02:00
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//
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// Choose a random model
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//
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if (alliedModelList.NumObjects()) {
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Info_SetValueForKey(userinfo, "dm_playermodel", alliedModelList[rand() % alliedModelList.NumObjects()]);
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}
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if (germanModelList.NumObjects()) {
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Info_SetValueForKey(
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userinfo, "dm_playergermanmodel", germanModelList[rand() % germanModelList.NumObjects()]
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);
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}
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2023-08-19 17:58:54 +02:00
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Info_SetValueForKey(userinfo, "fov", "80");
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Info_SetValueForKey(userinfo, "protocol", "8");
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Info_SetValueForKey(userinfo, "ip", "0.0.0.0");
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Info_SetValueForKey(userinfo, "qport", "0");
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Info_SetValueForKey(userinfo, "challenge", challenge);
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Info_SetValueForKey(userinfo, "snaps", "1");
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Info_SetValueForKey(userinfo, "rate", "1");
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Info_SetValueForKey(userinfo, "dmprimary", "smg");
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2024-10-02 19:42:03 +02:00
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}
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2023-08-19 17:58:54 +02:00
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2024-10-02 19:42:03 +02:00
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current_bot_count++;
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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G_BotConnect(clientNum, userinfo);
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2023-08-19 17:58:54 +02:00
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2024-10-02 19:42:03 +02:00
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if (saved) {
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e->client->pers = saved->pers;
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}
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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if (!firstBot) {
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firstBot = e;
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}
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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G_BotBegin(e);
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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if (saved) {
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/*
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2023-08-19 17:58:54 +02:00
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switch (saved->team)
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{
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case TEAM_ALLIES:
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teamEv = new Event(EV_Player_JoinDMTeam);
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teamEv->AddString("allies");
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break;
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case TEAM_AXIS:
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teamEv = new Event(EV_Player_JoinDMTeam);
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teamEv->AddString("axis");
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break;
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default:
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teamEv = new Event(EV_Player_AutoJoinDMTeam);
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break;
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}
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*/
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2024-10-02 19:42:03 +02:00
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} else {
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2023-08-19 17:58:54 +02:00
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teamEv = new Event(EV_Player_AutoJoinDMTeam);
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e->entity->PostEvent(teamEv, level.frametime);
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2023-08-19 16:03:42 +02:00
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2024-10-02 19:42:03 +02:00
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Event *ev = new Event(EV_Player_PrimaryDMWeapon);
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ev->AddString("auto");
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2023-08-19 16:03:42 +02:00
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2023-08-19 17:58:54 +02:00
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e->entity->PostEvent(ev, level.frametime);
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}
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2024-10-02 19:42:03 +02:00
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}
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2023-08-19 16:03:42 +02:00
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}
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void G_RemoveBot(unsigned int num)
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{
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2024-10-05 13:54:53 +02:00
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unsigned int removed = 0;
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unsigned int n;
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2024-10-06 18:46:02 +02:00
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unsigned int teamCount[2]{ 0 };
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bool bNoMoreToRemove = false;
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2024-10-05 13:54:53 +02:00
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2024-10-02 19:42:03 +02:00
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num = Q_min(num, sv_maxbots->integer);
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2024-10-06 18:46:02 +02:00
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teamCount[0] = dmManager.GetTeamAllies()->m_players.NumObjects();
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teamCount[1] = dmManager.GetTeamAxis()->m_players.NumObjects();
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while (!bNoMoreToRemove) {
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bNoMoreToRemove = true;
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for (n = 0; n < game.maxclients && removed < num; n++) {
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gentity_t *e = &g_entities[game.maxclients - sv_maxbots->integer + n];
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if (e->inuse && e->client) {
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Player* player = static_cast<Player*>(e->entity);
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if (player->GetTeam() == TEAM_ALLIES || player->GetTeam() == TEAM_AXIS) {
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unsigned int teamIndex = (player->GetTeam() - TEAM_ALLIES);
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if (teamCount[teamIndex] < teamCount[1 - teamIndex]) {
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// Skip bots in the lowest team
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continue;
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}
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teamCount[teamIndex]--;
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bNoMoreToRemove = false;
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}
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G_ClientDisconnect(e);
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current_bot_count--;
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removed++;
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}
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}
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}
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//
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// Remove all bots regardless
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//
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2024-10-05 13:54:53 +02:00
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for (n = 0; n < game.maxclients && removed < num; n++) {
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gentity_t *e = &g_entities[game.maxclients - sv_maxbots->integer + n];
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2024-10-02 19:42:03 +02:00
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if (e->inuse && e->client) {
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G_ClientDisconnect(e);
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current_bot_count--;
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2024-10-05 13:54:53 +02:00
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removed++;
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2024-10-02 19:42:03 +02:00
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}
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}
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2023-08-19 16:03:42 +02:00
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}
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2023-08-19 17:58:54 +02:00
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2024-10-02 19:42:03 +02:00
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void G_SaveBots()
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{
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unsigned int n;
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2023-08-19 17:58:54 +02:00
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if (saved_bots) {
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delete[] saved_bots;
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2024-10-02 19:42:03 +02:00
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saved_bots = NULL;
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2023-08-19 17:58:54 +02:00
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}
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2024-10-02 19:42:03 +02:00
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if (!current_bot_count) {
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return;
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}
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2023-08-19 17:58:54 +02:00
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2024-10-02 19:42:03 +02:00
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saved_bots = new saved_bot_t[current_bot_count];
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2024-10-05 13:54:53 +02:00
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num_saved_bots = 0;
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for (n = 0; n < game.maxclients; n++) {
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2024-10-02 19:42:03 +02:00
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gentity_t *e = &g_entities[game.maxclients - sv_maxbots->integer + n];
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if (e->inuse && e->client) {
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Player *player = static_cast<Player *>(e->entity);
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2024-10-05 13:54:53 +02:00
|
|
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saved_bot_t& saved = saved_bots[num_saved_bots++];
|
2024-10-02 19:42:03 +02:00
|
|
|
|
|
|
|
saved.bValid = true;
|
|
|
|
//saved.team = player->GetTeam();
|
|
|
|
saved.pers = player->client->pers;
|
|
|
|
}
|
|
|
|
}
|
2023-08-19 17:58:54 +02:00
|
|
|
}
|
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
void G_RestoreBots()
|
|
|
|
{
|
|
|
|
unsigned int n;
|
2023-08-19 17:58:54 +02:00
|
|
|
|
|
|
|
if (!saved_bots) {
|
2024-10-02 19:42:03 +02:00
|
|
|
return;
|
2023-08-19 17:58:54 +02:00
|
|
|
}
|
|
|
|
|
2024-10-05 13:54:53 +02:00
|
|
|
for (n = 0; n < num_saved_bots; n++) {
|
2023-08-19 17:58:54 +02:00
|
|
|
saved_bot_t& saved = saved_bots[n];
|
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
G_AddBot(1, &saved);
|
|
|
|
}
|
2023-08-19 17:58:54 +02:00
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
delete[] saved_bots;
|
|
|
|
saved_bots = NULL;
|
2023-08-19 17:58:54 +02:00
|
|
|
}
|
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
int G_CountClients()
|
|
|
|
{
|
|
|
|
gentity_t *other;
|
|
|
|
unsigned int n;
|
|
|
|
unsigned int count = 0;
|
|
|
|
|
|
|
|
for (n = 0; n < maxclients->integer; n++) {
|
|
|
|
other = &g_entities[n];
|
|
|
|
if (other->inuse && other->client) {
|
|
|
|
Player *p = static_cast<Player *>(other->entity);
|
2024-10-05 13:54:53 +02:00
|
|
|
//if (p->GetTeam() == teamtype_t::TEAM_NONE || p->GetTeam() == teamtype_t::TEAM_SPECTATOR) {
|
|
|
|
// // ignore spectators
|
|
|
|
// continue;
|
|
|
|
//}
|
2024-10-02 19:42:03 +02:00
|
|
|
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
}
|
2024-04-09 21:43:56 +02:00
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
return count;
|
2024-04-09 21:43:56 +02:00
|
|
|
}
|
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
void G_ResetBots()
|
|
|
|
{
|
|
|
|
G_SaveBots();
|
2023-08-19 17:58:54 +02:00
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
current_bot_count = 0;
|
2023-08-19 17:58:54 +02:00
|
|
|
}
|
|
|
|
|
2024-10-02 19:42:03 +02:00
|
|
|
void G_SpawnBots()
|
|
|
|
{
|
|
|
|
unsigned int numClients;
|
|
|
|
unsigned int numBotsToSpawn;
|
|
|
|
|
|
|
|
InitModelList();
|
|
|
|
|
|
|
|
if (saved_bots) {
|
|
|
|
G_RestoreBots();
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Check the minimum bot count
|
|
|
|
//
|
|
|
|
numClients = G_CountClients() + sv_numbots->integer;
|
|
|
|
if (numClients < sv_minPlayers->integer) {
|
|
|
|
numBotsToSpawn = sv_minPlayers->integer - numClients;
|
|
|
|
} else {
|
|
|
|
numBotsToSpawn = sv_numbots->integer;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Spawn bots
|
|
|
|
//
|
|
|
|
if (numBotsToSpawn > current_bot_count) {
|
|
|
|
G_AddBot(numBotsToSpawn - current_bot_count);
|
|
|
|
} else if (numBotsToSpawn < current_bot_count) {
|
|
|
|
G_RemoveBot(current_bot_count - numBotsToSpawn);
|
|
|
|
}
|
2023-08-19 17:58:54 +02:00
|
|
|
}
|