2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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2023-12-31 13:32:46 +01:00
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Copyright (C) 2023 the OpenMoHAA team
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2016-03-27 11:49:47 +02:00
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "cl_ui.h"
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2023-12-31 13:32:46 +01:00
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Event evi_inv_changesound
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(
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"inv_changesound",
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EV_DEFAULT,
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"s",
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"soundname",
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"Set the sound to play when the inventory changes items"
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);
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Event evi_inv_selectsound
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(
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"inv_selectsound",
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EV_DEFAULT,
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"s",
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"soundname",
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"Set the sound to play when an inventory item is selected"
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);
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Event evi_inv_rejectsound
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(
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"inv_rejectsound",
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EV_DEFAULT,
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"s",
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"soundname",
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"Set the sound to play when an invalid inventory item is selected"
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);
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Event evi_inv_width
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(
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"inv_width",
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EV_DEFAULT,
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"i",
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"width",
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"Specifies the width of each of the main inv buttons"
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);
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Event evi_inv_height
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(
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"inv_height",
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EV_DEFAULT,
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"i",
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"height",
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"Specifies the height of each of the main inv buttons"
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);
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Event evi_inv_vertical_offset
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(
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"inv_vert_offset",
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EV_DEFAULT,
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"i",
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"offset",
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"Specifies the vertical offset from the top of the screen for the inventory"
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);
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Event evi_inv_horizontal_offset
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(
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"inv_horiz_offset",
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EV_DEFAULT,
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"i",
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"offset",
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"Specifies the horizontal offset from the right of the screen for the inventory"
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);
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Event evi_inv_align
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(
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"inv_align",
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EV_DEFAULT,
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"s",
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"side",
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"Specifies the horizontal offset from the right of the screen for the inventory"
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);
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Event evi_inv_cascade
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(
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"inv_cascade",
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EV_DEFAULT,
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"s",
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"side",
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"Specifies the side which to cascade inventory items"
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);
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Event evi_typedef
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(
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"typedef",
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EV_DEFAULT,
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"s",
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"type",
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"Specifies which class of item you're editing"
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);
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Event evi_openbrace
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(
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"{", EV_DEFAULT,
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NULL,
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NULL,
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"Open brace, useless"
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);
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Event evi_closebrace
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(
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"}", EV_DEFAULT,
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NULL,
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NULL,
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"Close brace, useless"
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);
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Event evi_button_shader
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(
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"button_shader",
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EV_DEFAULT,
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"s",
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"shader",
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"The shader for the class button"
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);
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Event evi_hover_shader
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(
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"hover_shader",
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EV_DEFAULT,
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"s",
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"shader",
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"The shader for the class button when hovering"
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);
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Event evi_sel_shader
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(
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"sel_shader",
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EV_DEFAULT,
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"s",
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"shader",
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"The shader for the class button when selected"
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);
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Event evi_bg
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(
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"bg",
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EV_DEFAULT,
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"s",
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"shader",
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"Shader for the background of the class submenu"
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);
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Event evi_bg_tile
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(
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"bg_tile",
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EV_DEFAULT,
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NULL,
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NULL,
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"Specifies to tile the background of the class submenu"
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);
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Event evi_width
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(
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"width",
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EV_DEFAULT,
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"i",
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"width",
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"The width of the current item, or default width of all items depending on context"
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);
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Event evi_height
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(
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"height",
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EV_DEFAULT,
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"i",
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"height",
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"The height of the current item, or default width of all items depending on context"
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);
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Event evi_barwidth
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(
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"barwidth",
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EV_DEFAULT,
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"i",
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"width",
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"The width of the current item's ammo bar or default width of all items bar's depending on context"
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);
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Event evi_barheight(
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"barheight",
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EV_DEFAULT,
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"i",
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"barheight",
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"The height of the current item's ammo bar, or default width of all items bar's depending on context"
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);
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Event evi_baroffsetx
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(
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"baroffsetx",
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EV_DEFAULT,
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"i",
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"width",
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"The x offset used to calculate ammo bar"
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);
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Event evi_baroffsety
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(
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"baroffsety",
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EV_DEFAULT,
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"i",
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"width",
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"The y offset used to calculate ammo bar"
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);
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Event evi_item
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(
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"item",
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EV_DEFAULT,
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"s",
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"item_name",
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"The name of the current item"
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);
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Event evi_ammo
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(
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"ammo",
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EV_DEFAULT,
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"s",
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"ammo_name",
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"The name of the current item's ammo"
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);
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Event evi_equip
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(
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"equip",
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EV_DEFAULT,
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"sSSSSSSSSS",
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"use use use use use use use use use use",
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"Which ways you can use this item"
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);
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Event evi_checkammo
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(
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"checkammo",
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EV_DEFAULT,
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"b",
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"bool",
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"Check if the weapon has ammo before using it"
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);
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Event evi_command
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(
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"command",
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EV_DEFAULT,
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"s",
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"command",
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"Command to execute"
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);
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Event evi_model
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(
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"invmodel",
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EV_DEFAULT,
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"s",
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"name",
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"Which model this item is"
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);
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Event evi_anim
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(
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"invanim",
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EV_DEFAULT,
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"s",
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"anim",
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"Which anim this item uses"
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);
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Event evi_scale
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(
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"invscale",
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EV_DEFAULT,
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"f",
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"scale",
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"How much to scale the model"
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);
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Event evi_angles
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(
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"invangles",
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EV_DEFAULT,
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"v",
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"angles",
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"The orientation of the model"
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);
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Event evi_angledeltas
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(
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"invangledeltas",
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EV_DEFAULT,
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"v",
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"angles",
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"How to spin or bob the model"
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);
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Event evi_move
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(
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"invmove",
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EV_DEFAULT,
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"s",
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"movetype",
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"How to move the model when selected.\n either bob or spin"
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);
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Event evi_rotateoffset
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(
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"invrotateoffset",
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EV_DEFAULT,
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"v",
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"offset",
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"Offsets the origin of the model for rotation"
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);
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Event evi_offset
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(
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"invoffset",
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EV_DEFAULT,
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"v",
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"offset",
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"Offsets the origin of the model for moving"
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);
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Event evi_hudmodel
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(
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"hudmodel",
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EV_DEFAULT,
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"s",
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"name",
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"Which model this item is"
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);
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Event evi_hudanim
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(
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"hudanim",
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EV_DEFAULT,
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"s",
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"anim",
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"Which anim this item uses"
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);
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Event evi_hudscale
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(
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"hudscale",
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EV_DEFAULT,
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"f",
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"scale",
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"How much to scale the model"
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);
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Event evi_hudangles
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(
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"hudangles",
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EV_DEFAULT,
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"v",
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"angles",
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"The orientation of the model"
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);
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Event evi_hudangledeltas
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(
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"hudangledeltas",
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EV_DEFAULT,
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"v",
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"angles",
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"How to spin or bob the model"
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);
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Event evi_hudmove
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(
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"hudmove",
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EV_DEFAULT,
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"s",
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"movetype",
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"How to move the model when selected.\n either bob or spin"
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);
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Event evi_hudcompassangles
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(
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"hudcompassangles",
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EV_DEFAULT,
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NULL,
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NULL,
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"Applies the special case compass angles to the model\n"
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);
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Event evi_hudcompassneedleangles
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(
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"hudcompassneedleangles",
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EV_DEFAULT,
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NULL,
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NULL,
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"Applies the special case compass needle angles to the model\n"
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);
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Event evi_hudrotateoffset
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(
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"hudrotateoffset",
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EV_DEFAULT,
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"v",
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"offset",
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"Offsets the origin of the model for rotation"
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);
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Event evi_hudoffset
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(
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"hudoffset",
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EV_DEFAULT,
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"v",
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"offset",
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"Offsets the origin of the model for moving"
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);
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Event evi_bgshader
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(
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"bgshader",
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EV_DEFAULT,
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"s",
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"shader",
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"Shader to draw on the background of the item widget"
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);
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Event evi_barshader
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(
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"barshader",
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EV_DEFAULT,
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"s",
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"shader",
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"Shader to draw on the background of the item widget to display ammo counts"
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);
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Event evi_selitemshader
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(
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"selitem_shader",
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EV_DEFAULT,
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"s",
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"shader",
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"The shader for an item that is currently selected in the class submenu"
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);
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Event evi_selitemshaderontop
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(
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"selitem_shaderontop",
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EV_DEFAULT,
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NULL,
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NULL,
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"Whether the sel shader should be rendered after the model"
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);
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Event evi_modelwindow
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(
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"modelwindow",
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EV_DEFAULT,
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"ffff",
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"x y width height",
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"Specifies the dimensions of the model window for the inventory in normalized coordinates"
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);
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CLASS_DECLARATION(Listener, invlistener, NULL) {
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|
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{&evi_inv_width, &invlistener::InvWidth },
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{&evi_inv_height, &invlistener::InvHeight },
|
|
|
|
{&evi_inv_vertical_offset, &invlistener::InvVertOffset },
|
|
|
|
{&evi_inv_horizontal_offset, &invlistener::InvHorizOffset },
|
|
|
|
{&evi_inv_selectsound, &invlistener::InvSelectSound },
|
|
|
|
{&evi_inv_rejectsound, &invlistener::InvRejectSound },
|
|
|
|
{&evi_inv_changesound, &invlistener::InvChangeSound },
|
|
|
|
{&evi_inv_align, &invlistener::InvAlign },
|
|
|
|
{&evi_inv_cascade, &invlistener::InvCascade },
|
|
|
|
{&evi_typedef, &invlistener::Typedef },
|
|
|
|
{&evi_openbrace, &invlistener::OpenBrace },
|
|
|
|
{&evi_closebrace, &invlistener::CloseBrace },
|
|
|
|
{&evi_button_shader, &invlistener::ButtonShader },
|
|
|
|
{&evi_hover_shader, &invlistener::HoverShader },
|
|
|
|
{&evi_sel_shader, &invlistener::SelShader },
|
|
|
|
{&evi_bg, &invlistener::Background },
|
|
|
|
{&evi_bg_tile, &invlistener::BackgroundTile },
|
|
|
|
{&evi_width, &invlistener::Width },
|
|
|
|
{&evi_height, &invlistener::Height },
|
|
|
|
{&evi_barwidth, &invlistener::BarWidth },
|
|
|
|
{&evi_barheight, &invlistener::BarHeight },
|
|
|
|
{&evi_baroffsetx, &invlistener::BarOffsetX },
|
|
|
|
{&evi_baroffsety, &invlistener::BarOffsetY },
|
|
|
|
{&evi_item, &invlistener::Item },
|
|
|
|
{&evi_ammo, &invlistener::Ammo },
|
|
|
|
{&evi_equip, &invlistener::Equip },
|
|
|
|
{&evi_checkammo, &invlistener::CheckAmmo },
|
|
|
|
{&evi_command, &invlistener::Command },
|
|
|
|
{&evi_bgshader, &invlistener::BGShader },
|
|
|
|
{&evi_barshader, &invlistener::BarShader },
|
|
|
|
{&evi_selitemshader, &invlistener::SelItemShader },
|
|
|
|
{&evi_selitemshaderontop, &invlistener::SelItemShaderOnTop },
|
|
|
|
{&evi_modelwindow, &invlistener::ModelWindow },
|
|
|
|
{&evi_model, &invlistener::Model },
|
|
|
|
{&evi_anim, &invlistener::Anim },
|
|
|
|
{&evi_move, &invlistener::Move },
|
|
|
|
{&evi_rotateoffset, &invlistener::RotateOffset },
|
|
|
|
{&evi_offset, &invlistener::Offset },
|
|
|
|
{&evi_scale, &invlistener::Scale },
|
|
|
|
{&evi_angles, &invlistener::Angles },
|
|
|
|
{&evi_angledeltas, &invlistener::AngleDeltas },
|
|
|
|
{&evi_hudmodel, &invlistener::HudModel },
|
|
|
|
{&evi_hudanim, &invlistener::HudAnim },
|
|
|
|
{&evi_hudmove, &invlistener::HudMove },
|
|
|
|
{&evi_hudcompassangles, &invlistener::HudCompassAngles },
|
|
|
|
{&evi_hudcompassneedleangles, &invlistener::HudCompassNeedleAngles},
|
|
|
|
{&evi_hudrotateoffset, &invlistener::HudRotateOffset },
|
|
|
|
{&evi_hudoffset, &invlistener::HudOffset },
|
|
|
|
{&evi_hudscale, &invlistener::HudScale },
|
|
|
|
{&evi_hudangles, &invlistener::HudAngles },
|
|
|
|
{&evi_hudangledeltas, &invlistener::HudAngleDeltas },
|
|
|
|
{NULL, NULL }
|
2016-03-27 11:49:47 +02:00
|
|
|
};
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
invlistener::invlistener(inventory_t *i)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
invlistener::invlistener()
|
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::verify_curitem(void)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::verify_curtype(void)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::verify_one_arg(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
bool invlistener::Load(Script& script)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
|
|
|
return false;
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
bool CL_LoadInventory(const char *filename, inventory_t *inv)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
|
|
|
return false;
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvAlign(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvCascade(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvWidth(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvHeight(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvVertOffset(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvHorizOffset(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvSelectSound(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvRejectSound(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::InvChangeSound(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Typedef(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::OpenBrace(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::CloseBrace(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::ButtonShader(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HoverShader(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::SelShader(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Background(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BackgroundTile(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BGShader(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::SelItemShader(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::SelItemShaderOnTop(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BarShader(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Width(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Height(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BarWidth(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BarHeight(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BarOffsetY(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::BarOffsetX(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Item(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Ammo(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::RotateOffset(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudRotateOffset(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Offset(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudOffset(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Command(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::CheckAmmo(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Equip(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Model(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
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// FIXME: stub
|
2016-03-27 11:49:47 +02:00
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}
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2023-12-31 13:32:46 +01:00
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void invlistener::ModelWindow(Event *ev)
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2016-03-27 11:49:47 +02:00
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{
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2023-12-31 13:32:46 +01:00
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// FIXME: stub
|
2016-03-27 11:49:47 +02:00
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}
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2023-12-31 13:32:46 +01:00
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void invlistener::HudModel(Event *ev)
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2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
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|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
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}
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2023-12-31 13:32:46 +01:00
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void invlistener::Anim(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
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|
{
|
2023-12-31 13:32:46 +01:00
|
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|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
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|
}
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|
2023-12-31 13:32:46 +01:00
|
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void invlistener::HudAnim(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Scale(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudScale(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Angles(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudAngles(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::AngleDeltas(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudAngleDeltas(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::Move(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudMove(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudCompassAngles(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void invlistener::HudCompassNeedleAngles(Event *ev)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
inventory_item_t *CL_GetInvItemByName(inventory_t *inv, const char *name)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
|
|
|
return NULL;
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
qboolean CL_HasInventoryItem(const char *name)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
|
|
|
return qfalse;
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|
|
|
|
|
2023-12-31 13:32:46 +01:00
|
|
|
void CL_AmmoCount(const char *name, int *ammo_count, int *max_ammo_count)
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
2023-12-31 13:32:46 +01:00
|
|
|
// FIXME: stub
|
2016-03-27 11:49:47 +02:00
|
|
|
}
|