2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// grenadehint.h: Grenade hint for actors.
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#ifndef __GRENADEHINT_H__
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#define __GRENADEHINT_H__
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#include "g_local.h"
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2023-04-29 21:56:38 +02:00
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#include "archive.h"
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#include "simpleentity.h"
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2016-03-27 11:49:47 +02:00
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class GrenadeHint : public SimpleArchivedEntity {
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public:
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GrenadeHint *m_pNext;
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static GrenadeHint *gm_pFirst;
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CLASS_PROTOTYPE( GrenadeHint );
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GrenadeHint();
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static void ResetHints( void );
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static int GetClosestSet( GrenadeHint **ppHints, int nHints, Vector& vOrg, float fMaxRangeSquared );
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2023-01-31 19:28:10 +01:00
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void Archive( Archiver& arc ) override;
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2016-03-27 11:49:47 +02:00
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};
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inline void GrenadeHint::Archive
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(
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Archiver& arc
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)
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{
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SimpleEntity::Archive( arc );
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arc.ArchiveObjectPointer( ( Class ** )&m_pNext );
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}
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#endif
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