2016-03-27 11:49:47 +02:00
|
|
|
/*
|
|
|
|
===========================================================================
|
|
|
|
Copyright (C) 2015 the OpenMoHAA team
|
|
|
|
|
|
|
|
This file is part of OpenMoHAA source code.
|
|
|
|
|
|
|
|
OpenMoHAA source code is free software; you can redistribute it
|
|
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
|
|
or (at your option) any later version.
|
|
|
|
|
|
|
|
OpenMoHAA source code is distributed in the hope that it will be
|
|
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with OpenMoHAA source code; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
===========================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
// VehicleSlot.h
|
|
|
|
//
|
|
|
|
|
|
|
|
#ifndef __VEHICLESLOT_H__
|
|
|
|
#define __VEHICLESLOT_H__
|
|
|
|
|
|
|
|
#include "g_local.h"
|
|
|
|
#include "class.h"
|
|
|
|
#include "entity.h"
|
|
|
|
|
|
|
|
#define SLOT_FREE 1
|
|
|
|
#define SLOT_BUSY 2
|
|
|
|
#define SLOT_UNUSED 4
|
|
|
|
|
|
|
|
class cVehicleSlot : public Class {
|
|
|
|
public:
|
|
|
|
SafePtr<Entity> ent;
|
|
|
|
int flags;
|
|
|
|
int boneindex;
|
|
|
|
int enter_boneindex;
|
|
|
|
|
|
|
|
private:
|
|
|
|
damage_t prev_takedamage;
|
|
|
|
solid_t prev_solid;
|
|
|
|
int prev_contents;
|
|
|
|
|
|
|
|
public:
|
|
|
|
cVehicleSlot();
|
|
|
|
|
|
|
|
virtual void NotSolid( void );
|
|
|
|
virtual void Solid( void );
|
2023-01-31 19:28:10 +01:00
|
|
|
void Archive( Archiver& arc ) override;
|
2016-03-27 11:49:47 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
inline
|
|
|
|
void cVehicleSlot::Archive
|
|
|
|
(
|
|
|
|
Archiver& arc
|
|
|
|
)
|
|
|
|
{
|
|
|
|
Class::Archive( arc );
|
|
|
|
|
|
|
|
arc.ArchiveSafePointer( &ent );
|
|
|
|
arc.ArchiveInteger( &flags );
|
|
|
|
arc.ArchiveInteger( &boneindex );
|
|
|
|
arc.ArchiveInteger( &enter_boneindex );
|
|
|
|
ArchiveEnum( prev_takedamage, damage_t );
|
|
|
|
ArchiveEnum( prev_solid, solid_t );
|
|
|
|
arc.ArchiveInteger( &prev_contents );
|
|
|
|
}
|
|
|
|
|
|
|
|
class cTurretSlot : public cVehicleSlot {
|
|
|
|
damage_t owner_prev_takedamage;
|
|
|
|
solid_t owner_prev_solid;
|
|
|
|
int owner_prev_contents;
|
|
|
|
|
|
|
|
public:
|
|
|
|
cTurretSlot();
|
|
|
|
|
2023-01-31 19:28:10 +01:00
|
|
|
void NotSolid( void ) override;
|
|
|
|
void Solid( void ) override;
|
|
|
|
void Archive( Archiver& arc ) override;
|
2016-03-27 11:49:47 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
inline
|
|
|
|
void cTurretSlot::Archive
|
|
|
|
(
|
|
|
|
Archiver& arc
|
|
|
|
)
|
|
|
|
{
|
|
|
|
cVehicleSlot::Archive( arc );
|
|
|
|
|
|
|
|
ArchiveEnum( owner_prev_takedamage, damage_t );
|
|
|
|
ArchiveEnum( owner_prev_solid, solid_t );
|
|
|
|
arc.ArchiveInteger( &owner_prev_contents );
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // __VEHICLESLOT_H__
|