openmohaa/code/fgame/nature.h

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// nature.h:
#include "g_local.h"
#include "trigger.h"
class Emitter : public Entity
{
private:
str emitterName;
void setEmitter( str name );
void EmitterName( Event *ev );
public:
CLASS_PROTOTYPE( Emitter );
Emitter();
void Archive( Archiver &arc ) override;
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};
inline void Emitter::Archive
(
Archiver &arc
)
{
Entity::Archive( arc );
arc.ArchiveString( &emitterName );
if ( arc.Loading() )
{
setEmitter( emitterName );
}
}
class Rain : public Emitter
{
private:
str rainName;
void setRainName( str name );
public:
CLASS_PROTOTYPE( Rain );
Rain();
void Archive( Archiver &arc ) override;
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};
inline void Rain::Archive
(
Archiver &arc
)
{
Entity::Archive( arc );
arc.ArchiveString( &rainName );
if ( arc.Loading() )
{
setRainName( rainName );
}
}
class PuffDaddy : public Animate
{
private:
void Touch( Event *ev );
void Idle( Event *ev );
public:
CLASS_PROTOTYPE( PuffDaddy );
PuffDaddy();
};