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94 lines
1.9 KiB
C++
94 lines
1.9 KiB
C++
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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//
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// g_arenas.c
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//
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#include "g_local.h"
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gentity_t *podium1;
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gentity_t *podium2;
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gentity_t *podium3;
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/*
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==================
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UpdateTournamentInfo
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==================
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*/
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void UpdateTournamentInfo( void ) {
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}
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static gentity_t *SpawnModelOnVictoryPad( gentity_t *pad, vec3_t offset, gentity_t *ent, int place ) {
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return 0;
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}
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static void CelebrateStop( gentity_t *player ) {
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}
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#define TIMER_GESTURE (34*66+50)
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static void CelebrateStart( gentity_t *player ) {
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}
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static vec3_t offsetFirst = {0, 0, 74};
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static vec3_t offsetSecond = {-10, 60, 54};
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static vec3_t offsetThird = {-19, -60, 45};
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static void PodiumPlacementThink( gentity_t *podium ) {
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}
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static gentity_t *SpawnPodium( void ) {
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return 0;
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}
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/*
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==================
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SpawnModelsOnVictoryPads
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==================
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*/
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void SpawnModelsOnVictoryPads( void ) {
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}
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/*
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===============
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Svcmd_AbortPodium_f
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===============
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*/
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void Svcmd_AbortPodium_f( void ) {
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}
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