2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// class.cpp: General class.
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2023-01-29 20:59:31 +01:00
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#include "class.h"
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#include "listener.h"
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2023-06-17 01:24:20 +02:00
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#include "q_shared.h"
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2023-01-29 20:59:31 +01:00
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2023-04-30 20:36:22 +02:00
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#if defined (GAME_DLL)
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2023-06-17 01:24:20 +02:00
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#include "../fgame/g_local.h"
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2023-04-30 20:36:22 +02:00
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#define CLASS_Printf gi.Printf
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#define CLASS_DPrintf gi.DPrintf
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#define CLASS_Error gi.Error
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#elif defined(CGAME_DLL)
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2023-06-17 01:24:20 +02:00
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#include "../cgame/cg_local.h"
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2023-04-30 20:36:22 +02:00
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#define CLASS_Printf cgi.Printf
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#define CLASS_DPrintf cgi.DPrintf
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#define CLASS_Error cgi.Error
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2016-03-27 11:49:47 +02:00
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2023-01-29 20:59:31 +01:00
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#else
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2023-04-30 20:36:22 +02:00
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2023-01-29 20:59:31 +01:00
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#define CLASS_Printf Com_Printf
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#define CLASS_DPrintf Com_DPrintf
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#define CLASS_Error Com_Error
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2023-04-30 20:36:22 +02:00
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#endif
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2023-05-29 01:33:07 +02:00
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#ifdef WITH_SCRIPT_ENGINE
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2023-04-30 20:36:22 +02:00
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2023-06-17 01:24:20 +02:00
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#include "../fgame/scriptmaster.h"
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2023-04-30 20:36:22 +02:00
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2023-01-29 20:59:31 +01:00
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#endif
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2016-03-27 11:49:47 +02:00
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ClassDef *ClassDef::classlist;
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int ClassDef::numclasses;
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int ClassDef::dump_numclasses;
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int ClassDef::dump_numevents;
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Container< int > ClassDef::sortedList;
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Container< ClassDef * > ClassDef::sortedClassList;
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int ClassDef::compareClasses( const void *arg1, const void *arg2 )
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{
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ClassDef *c1 = *( ClassDef ** )arg1;
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ClassDef *c2 = *( ClassDef ** )arg2;
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return Q_stricmp( c1->classname, c2->classname );
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}
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void ClassDef::SortClassList( Container< ClassDef * > *sortedList )
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{
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ClassDef *c;
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sortedList->Resize( numclasses );
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for( c = classlist->next; c != classlist; c = c->next )
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{
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sortedList->AddObject( c );
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}
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qsort( ( void * )sortedList->AddressOfObjectAt( 1 ),
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( size_t )sortedList->NumObjects(),
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sizeof( ClassDef * ), compareClasses );
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}
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ClassDef *getClassForID( const char *name )
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{
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ClassDef *classlist = ClassDef::classlist;
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ClassDef *c;
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for( c = classlist->next; c != classlist; c = c->next )
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{
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if( c->classID && !Q_stricmp( c->classID, name ) )
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{
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return c;
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}
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}
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return NULL;
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}
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ClassDef *getClass( const char *name )
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{
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2023-02-01 00:28:40 +01:00
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if (name == NULL || !*name) {
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2016-03-27 11:49:47 +02:00
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return NULL;
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}
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ClassDef *list = ClassDef::classlist;
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ClassDef *c;
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for( c = list->next; c != list; c = c->next )
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{
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if( Q_stricmp( c->classname, name ) == 0 ) {
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return c;
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}
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}
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return NULL;
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}
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ClassDef *getClassList
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(
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void
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)
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{
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return ClassDef::classlist;
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}
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void listAllClasses
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(
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void
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)
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{
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ClassDef *c;
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ClassDef *list = ClassDef::classlist;
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for( c = list->next; c != list; c = c->next )
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{
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CLASS_DPrintf( "%s\n", c->classname );
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}
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}
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void listInheritanceOrder
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(
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const char *classname
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)
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{
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ClassDef *cls;
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ClassDef *c;
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cls = getClass( classname );
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if( !cls )
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{
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CLASS_DPrintf( "Unknown class: %s\n", classname );
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return;
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}
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for( c = cls; c != NULL; c = c->super )
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{
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CLASS_DPrintf( "%s\n", c->classname );
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}
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}
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qboolean checkInheritance( const ClassDef *superclass, const ClassDef *subclass )
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{
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const ClassDef *c;
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for( c = subclass; c != NULL; c = c->super )
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{
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if ( c == superclass )
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{
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return true;
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}
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}
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return false;
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}
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qboolean checkInheritance( ClassDef *superclass, const char *subclass )
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{
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ClassDef *c;
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c = getClass( subclass );
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if ( c == NULL )
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{
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CLASS_DPrintf( "Unknown class: %s\n", subclass );
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return false;
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}
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return checkInheritance( superclass, c );
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}
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qboolean checkInheritance( const char *superclass, const char *subclass )
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{
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ClassDef *c1;
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ClassDef *c2;
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c1 = getClass( superclass );
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c2 = getClass( subclass );
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if ( c1 == NULL )
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{
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CLASS_DPrintf( "Unknown class: %s\n", superclass );
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return false;
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}
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if ( c2 == NULL )
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{
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CLASS_DPrintf( "Unknown class: %s\n", subclass );
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return false;
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}
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return checkInheritance( c1, c2 );
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}
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void CLASS_Print( FILE *class_file, const char *fmt, ... )
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{
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va_list argptr;
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char text[ 1024 ];
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va_start( argptr, fmt );
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vsprintf( text, fmt, argptr );
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va_end( argptr );
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if( class_file )
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2023-02-01 00:28:40 +01:00
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fprintf( class_file, "%s", text);
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2016-03-27 11:49:47 +02:00
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else
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2023-02-01 00:28:40 +01:00
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CLASS_DPrintf("%s", text);
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2016-03-27 11:49:47 +02:00
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}
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size_t totalmemallocated = 0;
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unsigned int numclassesallocated = 0;
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bool classInited = false;
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2017-02-19 12:13:43 +01:00
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#ifndef _DEBUG_MEM
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2016-03-27 11:49:47 +02:00
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void *Class::operator new( size_t s )
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{
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size_t *p;
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2023-02-01 00:28:40 +01:00
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if (s == 0) {
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static void* empty_memory = nullptr;
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return &empty_memory;
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}
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2016-03-27 11:49:47 +02:00
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2016-08-13 18:32:13 +02:00
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s += sizeof( size_t );
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2016-03-27 11:49:47 +02:00
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#ifdef GAME_DLL
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p = ( size_t * )gi.Malloc( s );
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#elif defined ( CGAME_DLL )
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p = ( size_t * )cgi.Malloc( s );
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2023-01-30 00:23:47 +01:00
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#else
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p = (size_t*)Z_Malloc(s);
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2016-03-27 11:49:47 +02:00
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#endif
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totalmemallocated += s;
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numclassesallocated++;
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p++;
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return p;
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}
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void Class::operator delete( void *ptr )
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{
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2016-08-13 18:32:13 +02:00
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size_t *p = ( ( size_t * )ptr ) - 1;
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2016-03-27 11:49:47 +02:00
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totalmemallocated -= *p;
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numclassesallocated--;
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#ifdef GAME_DLL
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gi.Free( p );
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#elif defined ( CGAME_DLL )
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cgi.Free( p );
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2023-01-30 00:23:47 +01:00
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#else
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Z_Free(p);
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2016-03-27 11:49:47 +02:00
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#endif
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}
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2017-02-19 12:13:43 +01:00
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#endif
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2016-03-27 11:49:47 +02:00
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Class::Class()
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{
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SafePtrList = NULL;
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}
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Class::~Class()
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{
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ClearSafePointers();
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}
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void Class::Archive( Archiver& arc )
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{
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}
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void Class::ClearSafePointers( void )
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{
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while( SafePtrList != NULL ) {
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SafePtrList->Clear();
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}
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}
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void Class::warning( const char *function, const char *format, ... )
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{
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char buffer[ MAX_STRING_CHARS ];
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const char *classname;
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va_list va;
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va_start( va, format );
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vsprintf( buffer, format, va );
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classname = classinfo()->classname;
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#ifdef GAME_DLL
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gi.DPrintf(
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#elif defined CGAME_DLL
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cgi.DPrintf(
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#else
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Com_DPrintf(
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#endif
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"%s::%s : %s\n", classname, function, buffer );
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}
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void Class::error
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(
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const char *function,
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const char *fmt,
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...
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)
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{
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va_list argptr;
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char text[ 1024 ];
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va_start( argptr, fmt );
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vsprintf( text, fmt, argptr );
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va_end( argptr );
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if( getClassID() )
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{
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CLASS_Error( ERR_DROP, "%s::%s : %s\n", getClassID(), function, text );
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}
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else
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{
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CLASS_Error( ERR_DROP, "%s::%s : %s\n", getClassname(), function, text );
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}
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}
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ClassDef::ClassDef()
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{
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this->classname = NULL;
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this->classID = NULL;
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this->superclass = NULL;
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this->responses = NULL;
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this->numEvents = 0;
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this->responseLookup = NULL;
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this->newInstance = NULL;
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this->classSize = 0;
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this->super = NULL;
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this->prev = this;
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this->next = this;
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2023-05-29 01:33:07 +02:00
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#ifdef WITH_SCRIPT_ENGINE
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2016-03-27 11:49:47 +02:00
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this->waitTillSet = NULL;
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#endif
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}
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ClassDef::ClassDef( const char *classname, const char *classID, const char *superclass, ResponseDef<Class> *responses,
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void *( *newInstance )( void ), int classSize )
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{
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ClassDef *node;
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if( classlist == NULL ) {
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classlist = new ClassDef;
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}
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this->classname = classname;
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this->classID = classID;
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this->superclass = superclass;
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this->responses = responses;
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this->numEvents = 0;
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this->responseLookup = NULL;
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this->newInstance = newInstance;
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this->classSize = classSize;
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this->super = getClass( superclass );
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2023-05-29 01:33:07 +02:00
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#ifdef WITH_SCRIPT_ENGINE
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2016-03-27 11:49:47 +02:00
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this->waitTillSet = NULL;
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#endif
|
|
|
|
|
|
|
|
if( !classID ) {
|
|
|
|
this->classID = "";
|
|
|
|
}
|
|
|
|
|
|
|
|
for( node = classlist->next; node != classlist; node = node->next )
|
|
|
|
{
|
|
|
|
if( ( node->super == NULL ) && ( !Q_stricmp( node->superclass, this->classname ) ) &&
|
|
|
|
( Q_stricmp( node->classname, "Class" ) ) )
|
|
|
|
{
|
|
|
|
node->super = this;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Add to front of list
|
2023-05-29 01:33:07 +02:00
|
|
|
LL_AddFirst( classlist, this, prev, next );
|
2016-03-27 11:49:47 +02:00
|
|
|
|
|
|
|
numclasses++;
|
|
|
|
}
|
|
|
|
|
|
|
|
ClassDef::~ClassDef()
|
|
|
|
{
|
|
|
|
ClassDef *node;
|
|
|
|
|
|
|
|
if( classlist != this )
|
|
|
|
{
|
|
|
|
LL_Remove( this, prev, next );
|
|
|
|
|
|
|
|
// Check if any subclasses were initialized before their superclass
|
|
|
|
for( node = classlist->next; node != classlist; node = node->next )
|
|
|
|
{
|
|
|
|
if( node->super == this )
|
|
|
|
{
|
|
|
|
node->super = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// If the head of the list is deleted before the list is cleared, then we may have problems
|
|
|
|
assert( this->next == this->prev );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( responseLookup )
|
|
|
|
{
|
|
|
|
delete[] responseLookup;
|
|
|
|
responseLookup = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-05-29 01:33:07 +02:00
|
|
|
#ifdef WITH_SCRIPT_ENGINE
|
2016-03-27 11:49:47 +02:00
|
|
|
|
|
|
|
void ClassDef::AddWaitTill( str s )
|
|
|
|
{
|
|
|
|
return AddWaitTill( Director.AddString( s ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassDef::AddWaitTill( const_str s )
|
|
|
|
{
|
|
|
|
if( !waitTillSet )
|
|
|
|
{
|
|
|
|
waitTillSet = new con_set < const_str, const_str >;
|
|
|
|
}
|
|
|
|
|
|
|
|
waitTillSet->addKeyValue( s ) = s;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassDef::RemoveWaitTill( str s )
|
|
|
|
{
|
|
|
|
|
|
|
|
return RemoveWaitTill( Director.AddString( s ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassDef::RemoveWaitTill( const_str s )
|
|
|
|
{
|
|
|
|
if( waitTillSet )
|
|
|
|
{
|
|
|
|
waitTillSet->remove( s );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ClassDef::WaitTillDefined( str s )
|
|
|
|
{
|
|
|
|
return WaitTillDefined( Director.AddString( s ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ClassDef::WaitTillDefined( const_str s )
|
|
|
|
{
|
|
|
|
if( !waitTillSet )
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return waitTillSet->findKeyValue( s ) != NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
EventDef *ClassDef::GetDef( int eventnum )
|
|
|
|
{
|
|
|
|
ResponseDef< Class > *r = responseLookup[ eventnum ];
|
|
|
|
|
|
|
|
if( r )
|
|
|
|
{
|
|
|
|
return r->def;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int ClassDef::GetFlags( Event *event )
|
|
|
|
{
|
|
|
|
EventDef *def = GetDef( event->eventnum );
|
|
|
|
|
|
|
|
if( def )
|
|
|
|
{
|
|
|
|
return def->flags;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassDef::BuildResponseList( void )
|
|
|
|
{
|
|
|
|
ClassDef *c;
|
|
|
|
ResponseDef<Class> *r;
|
|
|
|
int ev;
|
|
|
|
int i;
|
|
|
|
qboolean *set;
|
|
|
|
int num;
|
|
|
|
|
|
|
|
if( responseLookup )
|
|
|
|
{
|
|
|
|
delete[] responseLookup;
|
|
|
|
responseLookup = NULL;
|
|
|
|
}
|
|
|
|
|
2019-06-25 01:17:10 +02:00
|
|
|
num = Event::NumEventCommands();//size will be total event count, because it WAS faster to look for an event via eventnum
|
|
|
|
//nowadays there's not much overhead in performance, TODO: change size to appropriate.
|
2016-03-27 11:49:47 +02:00
|
|
|
responseLookup = ( ResponseDef< Class > ** )new char[ sizeof( ResponseDef< Class > * ) * num ];
|
|
|
|
memset( responseLookup, 0, sizeof( ResponseDef< Class > * ) * num );
|
|
|
|
|
|
|
|
set = new qboolean[ num ];
|
|
|
|
memset( set, 0, sizeof( qboolean ) * num );
|
2019-06-25 01:17:10 +02:00
|
|
|
|
2016-03-27 11:49:47 +02:00
|
|
|
this->numEvents = num;
|
|
|
|
|
|
|
|
for( c = this; c != NULL; c = c->super )
|
|
|
|
{
|
|
|
|
r = c->responses;
|
|
|
|
|
|
|
|
if( r )
|
|
|
|
{
|
|
|
|
for( i = 0; r[ i ].event != NULL; i++ )
|
|
|
|
{
|
|
|
|
ev = ( int )r[ i ].event->eventnum;
|
|
|
|
r[ i ].def = r[ i ].event->getInfo();
|
|
|
|
|
|
|
|
if( !set[ ev ] )
|
|
|
|
{
|
|
|
|
set[ ev ] = true;
|
|
|
|
|
|
|
|
if( r[ i ].response )
|
|
|
|
{
|
|
|
|
responseLookup[ ev ] = &r[ i ];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
responseLookup[ ev ] = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
delete[] set;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClassDef::BuildEventResponses( void )
|
|
|
|
{
|
|
|
|
ClassDef *c;
|
|
|
|
int amount;
|
|
|
|
int numclasses;
|
|
|
|
|
|
|
|
amount = 0;
|
|
|
|
numclasses = 0;
|
|
|
|
|
|
|
|
for( c = classlist->next; c != classlist; c = c->next )
|
|
|
|
{
|
|
|
|
c->BuildResponseList();
|
|
|
|
|
|
|
|
amount += c->numEvents * sizeof( Response * );
|
|
|
|
numclasses++;
|
|
|
|
}
|
|
|
|
|
2023-01-29 20:59:31 +01:00
|
|
|
CLASS_DPrintf( "\n------------------\nEvent system initialized: "
|
2016-03-27 11:49:47 +02:00
|
|
|
"%d classes %d events %d total memory in response list\n\n", numclasses, Event::NumEventCommands(), amount );
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Class::getClassID( void ) const
|
|
|
|
{
|
|
|
|
return classinfo()->classID;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Class::getClassname( void ) const
|
|
|
|
{
|
|
|
|
return classinfo()->classname;
|
|
|
|
}
|
|
|
|
|
|
|
|
const char *Class::getSuperclass( void ) const
|
|
|
|
{
|
|
|
|
return classinfo()->superclass;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define MAX_INHERITANCE 64
|
|
|
|
void ClassEvents
|
|
|
|
(
|
|
|
|
const char *classname,
|
|
|
|
qboolean print_to_disk
|
|
|
|
)
|
|
|
|
{
|
|
|
|
ClassDef *c;
|
|
|
|
ResponseDef<Class> *r;
|
|
|
|
int ev;
|
|
|
|
int i, j;
|
|
|
|
qboolean *set;
|
|
|
|
int num, orderNum;
|
|
|
|
Event **events;
|
|
|
|
byte *order;
|
|
|
|
FILE *class_file;
|
|
|
|
str classNames[ MAX_INHERITANCE ];
|
|
|
|
str class_filename;
|
|
|
|
|
|
|
|
c = getClass( classname );
|
|
|
|
if( !c )
|
|
|
|
{
|
|
|
|
CLASS_DPrintf( "Unknown class: %s\n", classname );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
class_file = NULL;
|
|
|
|
|
|
|
|
if( print_to_disk )
|
|
|
|
{
|
|
|
|
class_filename = str( classname ) + ".txt";
|
|
|
|
class_file = fopen( class_filename.c_str(), "w" );
|
|
|
|
if( class_file == NULL )
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
num = Event::NumEventCommands();
|
|
|
|
|
|
|
|
set = new qboolean[ num ];
|
|
|
|
memset( set, 0, sizeof( qboolean ) * num );
|
|
|
|
|
|
|
|
events = new Event *[ num ];
|
|
|
|
memset( events, 0, sizeof( Event * ) * num );
|
|
|
|
|
|
|
|
order = new byte[ num ];
|
|
|
|
memset( order, 0, sizeof( byte ) * num );
|
|
|
|
|
|
|
|
orderNum = 0;
|
|
|
|
for( ; c != NULL; c = c->super )
|
|
|
|
{
|
|
|
|
if( orderNum < MAX_INHERITANCE )
|
|
|
|
{
|
|
|
|
classNames[ orderNum ] = c->classname;
|
|
|
|
}
|
|
|
|
r = c->responses;
|
|
|
|
if( r )
|
|
|
|
{
|
|
|
|
for( i = 0; r[ i ].event != NULL; i++ )
|
|
|
|
{
|
|
|
|
ev = ( int )r[ i ].event->eventnum;
|
|
|
|
if( !set[ ev ] )
|
|
|
|
{
|
|
|
|
set[ ev ] = true;
|
|
|
|
|
|
|
|
if( r[ i ].response )
|
|
|
|
{
|
|
|
|
events[ ev ] = r[ i ].event;
|
|
|
|
order[ ev ] = orderNum;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
orderNum++;
|
|
|
|
}
|
|
|
|
|
|
|
|
CLASS_Print( class_file, "********************************************************\n" );
|
|
|
|
CLASS_Print( class_file, "********************************************************\n" );
|
|
|
|
CLASS_Print( class_file, "* All Events For Class: %s\n", classname );
|
|
|
|
CLASS_Print( class_file, "********************************************************\n" );
|
|
|
|
CLASS_Print( class_file, "********************************************************\n\n" );
|
|
|
|
|
|
|
|
for( j = orderNum - 1; j >= 0; j-- )
|
|
|
|
{
|
|
|
|
CLASS_Print( class_file, "\n********************************************************\n" );
|
|
|
|
CLASS_Print( class_file, "* Class: %s\n", classNames[ j ].c_str() );
|
|
|
|
CLASS_Print( class_file, "********************************************************\n\n" );
|
|
|
|
for( i = 1; i < num; i++ )
|
|
|
|
{
|
|
|
|
int index;
|
|
|
|
|
|
|
|
index = ClassDef::sortedList.ObjectAt( i );
|
|
|
|
if( events[ index ] && ( order[ index ] == j ) )
|
|
|
|
{
|
|
|
|
Event::eventDefList[ events[ index ] ].PrintEventDocumentation( class_file, qfalse );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if( class_file != NULL )
|
|
|
|
{
|
|
|
|
CLASS_DPrintf( "Printed class info to file %s\n", class_filename.c_str() );
|
|
|
|
fclose( class_file );
|
|
|
|
}
|
|
|
|
|
|
|
|
delete[] events;
|
|
|
|
delete[] order;
|
|
|
|
delete[] set;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DumpClass
|
|
|
|
(
|
|
|
|
FILE * class_file,
|
|
|
|
const char * className
|
|
|
|
)
|
|
|
|
{
|
|
|
|
ClassDef *c;
|
|
|
|
ResponseDef<Class> *r;
|
|
|
|
int ev;
|
|
|
|
int i;
|
|
|
|
int num, num2;
|
|
|
|
Event **events;
|
|
|
|
|
|
|
|
c = getClass( className );
|
|
|
|
if( !c )
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
num = Event::commandList.size();
|
|
|
|
num2 = Event::NumEventCommands();
|
|
|
|
|
|
|
|
events = new Event *[ num2 ];
|
|
|
|
memset( events, 0, sizeof( Event * ) * num2 );
|
|
|
|
|
|
|
|
// gather event responses for this class
|
|
|
|
r = c->responses;
|
|
|
|
if( r )
|
|
|
|
{
|
|
|
|
for( i = 0; r[ i ].event != NULL; i++ )
|
|
|
|
{
|
|
|
|
ev = ( int )r[ i ].event->eventnum;
|
|
|
|
if( r[ i ].response )
|
|
|
|
{
|
|
|
|
events[ ev ] = r[ i ].event;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
CLASS_Print( class_file, "\n" );
|
|
|
|
if( c->classID[ 0 ] )
|
|
|
|
{
|
|
|
|
CLASS_Print( class_file, "<h2> <a name=\"%s\">%s (<i>%s</i>)</a>", c->classname, c->classname, c->classID );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
CLASS_Print( class_file, "<h2> <a name=\"%s\">%s</a>", c->classname, c->classname );
|
|
|
|
}
|
|
|
|
|
|
|
|
// print out lineage
|
|
|
|
for( c = c->super; c != NULL; c = c->super )
|
|
|
|
{
|
|
|
|
CLASS_Print( class_file, " -> <a href=\"#%s\">%s</a>", c->classname, c->classname );
|
|
|
|
}
|
|
|
|
CLASS_Print( class_file, "</h2>\n" );
|
|
|
|
|
|
|
|
ClassDef::dump_numclasses++;
|
|
|
|
|
|
|
|
CLASS_Print( class_file, "<BLOCKQUOTE>\n" );
|
|
|
|
for( i = 1; i < num; i++ )
|
|
|
|
{
|
|
|
|
int index;
|
|
|
|
|
|
|
|
index = ClassDef::sortedList.ObjectAt( i );
|
|
|
|
if( events[ index ] )
|
|
|
|
{
|
|
|
|
Event::eventDefList[ events[ index ] ].PrintEventDocumentation( class_file, qtrue );
|
|
|
|
ClassDef::dump_numevents++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CLASS_Print( class_file, "</BLOCKQUOTE>\n" );
|
|
|
|
delete[] events;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_CLASSES 1024
|
|
|
|
void DumpAllClasses
|
|
|
|
(
|
|
|
|
void
|
|
|
|
)
|
|
|
|
{
|
|
|
|
int i, num;
|
|
|
|
ClassDef *c;
|
|
|
|
FILE * class_file;
|
|
|
|
str class_filename;
|
|
|
|
str class_title;
|
|
|
|
str classes[ MAX_CLASSES ];
|
|
|
|
|
|
|
|
#if defined( GAME_DLL )
|
|
|
|
class_filename = "g_allclasses.html";
|
|
|
|
class_title = "Game Module";
|
|
|
|
#elif defined( CGAME_DLL )
|
|
|
|
class_filename = "cg_allclasses.html";
|
|
|
|
class_title = "Client Game Module";
|
|
|
|
#else
|
|
|
|
class_filename = "cl_allclasses.html";
|
|
|
|
class_title = "Client Module";
|
|
|
|
#endif
|
|
|
|
|
|
|
|
class_file = fopen( class_filename.c_str(), "w" );
|
|
|
|
if( class_file == NULL )
|
|
|
|
return;
|
|
|
|
|
|
|
|
// construct the HTML header for the document
|
|
|
|
CLASS_Print( class_file, "<HTML>\n" );
|
|
|
|
CLASS_Print( class_file, "<HEAD>\n" );
|
|
|
|
CLASS_Print( class_file, "<Title>%s Classes</Title>\n", class_title.c_str() );
|
|
|
|
CLASS_Print( class_file, "</HEAD>\n" );
|
|
|
|
CLASS_Print( class_file, "<BODY>\n" );
|
|
|
|
CLASS_Print( class_file, "<H1>\n" );
|
|
|
|
CLASS_Print( class_file, "<center>%s Classes</center>\n", class_title.c_str() );
|
|
|
|
CLASS_Print( class_file, "</H1>\n" );
|
|
|
|
#if defined( GAME_DLL )
|
|
|
|
//
|
|
|
|
// print out some commonly used classnames
|
|
|
|
//
|
|
|
|
CLASS_Print( class_file, "<h2>" );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#Actor\">Actor</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#Animate\">Animate</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#Entity\">Entity</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#ScriptSlave\">ScriptSlave</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#ScriptThread\">ScriptThread</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#Sentient\">Sentient</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#StateMap\">StateMap</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#Trigger\">Trigger</a>, " );
|
|
|
|
CLASS_Print( class_file, "<a href=\"#World\">World</a>" );
|
|
|
|
CLASS_Print( class_file, "</h2>" );
|
|
|
|
#endif
|
|
|
|
|
|
|
|
ClassDef::dump_numclasses = 0;
|
|
|
|
ClassDef::dump_numevents = 0;
|
|
|
|
|
|
|
|
ClassDef::sortedList.ClearObjectList();
|
|
|
|
ClassDef::sortedClassList.ClearObjectList();
|
|
|
|
|
|
|
|
Event::SortEventList( &ClassDef::sortedList );
|
|
|
|
ClassDef::SortClassList( &ClassDef::sortedClassList );
|
|
|
|
|
|
|
|
num = ClassDef::sortedClassList.NumObjects();
|
|
|
|
|
|
|
|
// go through and process each class from smallest to greatest
|
|
|
|
for( i = 1; i <= num; i++ )
|
|
|
|
{
|
|
|
|
c = ClassDef::sortedClassList.ObjectAt( i );
|
|
|
|
DumpClass( class_file, c->classname );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( class_file != NULL )
|
|
|
|
{
|
|
|
|
CLASS_Print( class_file, "<H2>\n" );
|
|
|
|
CLASS_Print( class_file, "%d %s Classes.<BR>%d %s Events.\n", ClassDef::dump_numclasses, class_title.c_str(), ClassDef::dump_numevents, class_title.c_str() );
|
|
|
|
CLASS_Print( class_file, "</H2>\n" );
|
|
|
|
CLASS_Print( class_file, "</BODY>\n" );
|
|
|
|
CLASS_Print( class_file, "</HTML>\n" );
|
|
|
|
CLASS_DPrintf( "Dumped all classes to file %s\n", class_filename.c_str() );
|
|
|
|
fclose( class_file );
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Class::inheritsFrom( ClassDef *c ) const
|
|
|
|
{
|
|
|
|
return checkInheritance( c, classinfo() );
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Class::inheritsFrom( const char * name ) const
|
|
|
|
{
|
|
|
|
ClassDef *c;
|
|
|
|
|
|
|
|
c = getClass( name );
|
|
|
|
|
|
|
|
if ( c == NULL )
|
|
|
|
{
|
|
|
|
CLASS_Printf( "Unknown class: %s\n", name );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return checkInheritance( c, classinfo() );
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Class::isInheritedBy( const char * name ) const
|
|
|
|
{
|
|
|
|
ClassDef *c;
|
|
|
|
|
|
|
|
c = getClass( name );
|
|
|
|
|
|
|
|
if ( c == NULL )
|
|
|
|
{
|
|
|
|
CLASS_DPrintf( "Unknown class: %s\n", name );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return checkInheritance( classinfo(), c );
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean Class::isInheritedBy( ClassDef *c ) const
|
|
|
|
{
|
|
|
|
return checkInheritance( classinfo(), c );
|
|
|
|
}
|
|
|
|
|
|
|
|
ClassDefHook::ClassDefHook()
|
|
|
|
{
|
|
|
|
this->classdef = NULL;
|
|
|
|
}
|
|
|
|
|
2023-01-31 19:28:10 +01:00
|
|
|
ClassDef Class::ClassInfo("Class", NULL, NULL, (ResponseDef<Class>*)Class::Responses, Class::_newInstance, sizeof(Class));
|
|
|
|
|
|
|
|
void* Class::_newInstance(void)
|
|
|
|
{
|
|
|
|
return new Class();
|
|
|
|
}
|
|
|
|
|
|
|
|
ClassDef* Class::classinfo(void) const
|
|
|
|
{
|
|
|
|
return &(Class::ClassInfo);
|
|
|
|
}
|
|
|
|
ClassDef* Class::classinfostatic(void)
|
|
|
|
{
|
|
|
|
return &(Class::ClassInfo);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
ResponseDef<Class> Class::Responses[] =
|
2016-03-27 11:49:47 +02:00
|
|
|
{
|
|
|
|
{ NULL, NULL }
|
2023-01-31 19:28:10 +01:00
|
|
|
};
|