openmohaa/code/parser/parsetree.h

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2008 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// parsetree.h: Abstract Syntax Layer for Lexer/Parser
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#pragma once
#include "str.h"
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#if defined ( GAME_DLL )
#define showopcodes g_showopcodes
#elif defined( CGAME_DLL )
#define showopcodes cg_showopcodes
#else
#define showopcodes g_showopcodes
#endif
typedef enum
{
sval_none,
sval_next,
sval_statement_list,
sval_label,
sval_case,
sval_negative,
sval_assignment,
sval_if,
sval_ifelse,
sval_while,
sval_and,
sval_or,
sval_cmd_method,
sval_cmd_method_ret,
sval_cmd,
sval_cmd_default_ret,
sval_field,
sval_store_method,
sval_store_string,
sval_store_integer,
sval_store_float,
sval_calc_vector,
sval_store_null,
sval_store_nil,
sval_func1,
sval_operation,
sval_not,
sval_array,
sval_constarray,
sval_makearray,
sval_catch,
sval_switch,
sval_break,
sval_continue,
sval_do,
sval_privatelabel,
sval_define
} sval_type_e;
typedef union sval_u {
int type;
char *stringValue;
float floatValue;
int intValue;
char charValue;
unsigned char byteValue;
unsigned char *posValue;
int MaxVarStackOffset;
int HasExternal;
union sval_u *node;
unsigned int sourcePosValue;
} sval_t;
typedef struct {
sval_t val;
unsigned int sourcePos;
} stype_t;
void parsetree_freeall();
void parsetree_init();
size_t parsetree_length();
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char *parsetree_malloc( size_t s );
sval_u append_lists( sval_u val1, sval_u val2 );
sval_u append_node( sval_u val1, sval_u val2 );
sval_u prepend_node( sval_u val1, sval_u val2 );
sval_u linked_list_end( sval_u val );
sval_u node1_( int val1 );
sval_u node1b( int val1 );
sval_u node_pos( unsigned int pos );
sval_u node_string( char *text );
sval_u node0( int type );
sval_u node1( int type, sval_u val1 );
sval_u node2( int type, sval_u val1, sval_u val2 );
sval_u node3( int type, sval_u val1, sval_u val2, sval_u val3 );
sval_u node4( int type, sval_u val1, sval_u val2, sval_u val3, sval_u val4 );
sval_u node5( int type, sval_u val1, sval_u val2, sval_u val3, sval_u val4, sval_u val5 );
sval_u node6( int type, sval_u val1, sval_u val2, sval_u val3, sval_u val4, sval_u val5, sval_u val6 );
struct yyexception {
int yylineno;
str yytext;
str yytoken;
yyexception() { yylineno = 0; }
};
struct yyparsedata {
size_t total_length;
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int braces_count;
int line_count;
unsigned int pos;
sval_t val;
char *sourceBuffer;
class GameScript *gameScript;
yyexception exc;
yyparsedata() { total_length = 0, braces_count = 0, line_count = 0, pos = 0; val = sval_t(); sourceBuffer = NULL; gameScript = NULL; }
};
extern yyparsedata parsedata;