openmohaa/code/renderer_gl3/tr_noise.c

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2006 Robert Beckebans <trebor_7@users.sourceforge.net>
This file is part of XreaL source code.
XreaL source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
XreaL source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with XreaL source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// tr_noise.c
#include "tr_local.h"
#define NOISE_SIZE 256
#define NOISE_MASK ( NOISE_SIZE - 1 )
#define VAL( a ) s_noise_perm[ ( a ) & ( NOISE_MASK )]
#define INDEX( x, y, z, t ) VAL( x + VAL( y + VAL( z + VAL( t ) ) ) )
static float s_noise_table[NOISE_SIZE];
static int s_noise_perm[NOISE_SIZE];
#define LERP( a, b, w ) ( a * ( 1.0f - w ) + b * w )
static float GetNoiseValue(int x, int y, int z, int t)
{
int index = INDEX((int)x, (int)y, (int)z, (int)t);
return s_noise_table[index];
}
void R_NoiseInit(void)
{
int i;
srand(1001);
for(i = 0; i < NOISE_SIZE; i++)
{
s_noise_table[i] = (float)(((rand() / (float)RAND_MAX) * 2.0 - 1.0));
s_noise_perm[i] = (unsigned char)(rand() / (float)RAND_MAX * 255);
}
}
float R_NoiseGet4f(float x, float y, float z, float t)
{
int i;
int ix, iy, iz, it;
float fx, fy, fz, ft;
float front[4];
float back[4];
float fvalue, bvalue, value[2], finalvalue;
ix = (int)floor(x);
fx = x - ix;
iy = (int)floor(y);
fy = y - iy;
iz = (int)floor(z);
fz = z - iz;
it = (int)floor(t);
ft = t - it;
for(i = 0; i < 2; i++)
{
front[0] = GetNoiseValue(ix, iy, iz, it + i);
front[1] = GetNoiseValue(ix + 1, iy, iz, it + i);
front[2] = GetNoiseValue(ix, iy + 1, iz, it + i);
front[3] = GetNoiseValue(ix + 1, iy + 1, iz, it + i);
back[0] = GetNoiseValue(ix, iy, iz + 1, it + i);
back[1] = GetNoiseValue(ix + 1, iy, iz + 1, it + i);
back[2] = GetNoiseValue(ix, iy + 1, iz + 1, it + i);
back[3] = GetNoiseValue(ix + 1, iy + 1, iz + 1, it + i);
fvalue = LERP(LERP(front[0], front[1], fx), LERP(front[2], front[3], fx), fy);
bvalue = LERP(LERP(back[0], back[1], fx), LERP(back[2], back[3], fx), fy);
value[i] = LERP(fvalue, bvalue, fz);
}
finalvalue = LERP(value[0], value[1], ft);
return finalvalue;
}