openmohaa/code/renderer_gl3/tr_image_exr.cpp

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2009 Robert Beckebans <trebor_7@users.sourceforge.net>
This file is part of XreaL source code.
XreaL source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
XreaL source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with XreaL source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// tr_image_exr.c
#ifdef __cplusplus
extern "C"
{
#endif
//#include "tr_local.h"
#include "../qcommon/q_shared.h"
#ifdef __cplusplus
}
#endif
//#include <OpenEXR/half.h>
#include "../openexr/half.h"
#ifdef __cplusplus
extern "C"
{
#endif
void LoadRGBEToFloats(const char *name, float **pic, int *width, int *height, qboolean doGamma, qboolean toneMap, qboolean compensate);
void LoadRGBEToHalfs(const char *name, unsigned short ** halfImage, int *width, int *height)
{
int i, j;
int w, h;
float *hdrImage;
float *floatbuf;
unsigned short *halfbuf;
#if 0
w = h = 0;
LoadRGBEToFloats(name, &hdrImage, &w, &h, qtrue, qtrue, qtrue);
*width = w;
*height = h;
*ldrImage = ri.Malloc(w * h * 4);
pixbuf = *ldrImage;
floatbuf = hdrImage;
for(i = 0; i < (w * h); i++)
{
for(j = 0; j < 3; j++)
{
sample[j] = *floatbuf++;
}
NormalizeColor(sample, sample);
*pixbuf++ = (byte) (sample[0] * 255);
*pixbuf++ = (byte) (sample[1] * 255);
*pixbuf++ = (byte) (sample[2] * 255);
*pixbuf++ = (byte) 255;
}
#else
w = h = 0;
LoadRGBEToFloats(name, &hdrImage, &w, &h, qtrue, qfalse, qtrue);
*width = w;
*height = h;
*halfImage = (unsigned short *) Com_Allocate(w * h * 3 * 6);
halfbuf = *halfImage;
floatbuf = hdrImage;
for(i = 0; i < (w * h); i++)
{
for(j = 0; j < 3; j++)
{
half sample(*floatbuf++);
*halfbuf++ = sample.bits();
}
}
#endif
Com_Dealloc(hdrImage);
}
#ifdef __cplusplus
}
#endif