openmohaa/code/cgame_hook/renderer/qfx_library.h

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2016-03-27 11:49:47 +02:00
/***************************************************************************
* Copyright (C) 2012, Chain Studios.
*
* This file is part of QeffectsGL source code.
*
* QeffectsGL source code is free software; you can redistribute it
* and/or modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* QeffectsGL source code is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
***************************************************************************/
#ifndef QFX_LIBRARY_H
#define QFX_LIBRARY_H
#include <cassert>
#include <cstdio>
#include <ctime>
#include <cstdlib>
#include <cmath>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <mmsystem.h>
#define QFX_LIBRARY_TITLE "QeffectsGL"
#define QFX_LIBRARY_VERSION "1.2"
#define QFX_LIBRARY_VENDOR "Chain Studios (" QFX_LIBRARY_TITLE " " QFX_LIBRARY_VERSION ")"
#define QFX_SINGLETON
// make sure these identifiers do not conflict with anything
#define QFX_TEXTURE_IDENTIFIER_BASE 0xFFAA
#endif //QFX_LIBRARY_H