As OpenMoHAA has MultiUser Support (on Windows, user game data is stored in `%APPDATA%\openmohaa`), custom files in this directory override existing files in the game installation folder.
| A custom `grenzuebergang_KE.pk3` (placed in the user game data folder) contains a `scripts/effects.shader` file and it does not declare `bh_wood_puff_simple`. As a result, bullet impact effect has no texture.
However, if `grenzuebergang_KE.pk3` is placed in the game installation folder (`MOHAA/main` or `/mainta` or `/maintt`, where the base `pak*.pk3` files are located) original files take precedence over custom files as they follow the alphabetical order of file naming.
`Pak1.pk3` contains the original `scripts/effects.shader` where the impact effect is declared; therefore, the player does not experience any issue, as the original file is "loaded" after the custom file. |
### 2. Create a new issue:
If changing the file precedences has no effect on the glitch you discovered, you have probably found a new bug in the OpenMoHAA engine, so please <ahref="https://github.com/openmoh/openmohaa/issues/new/choose">create a new issue</a> for the developers.
</details>
---
<details>
<summary>I cannot set my screen resolution in the Options/Video menu. How can I change it?</summary>
<summary>Console does not show up in OpenMoHAA. How can I enable it?</summary>
### 1. Check if console is enabled
In the Options -> Advanced menu, make sure that the checkbox is checked (red "X") at the Console.
Alternatively, check if the value is equal to 1 for the following cvar in `omconfig.cfg`[^1]:
```
seta ui_console "1"
```
### 2. Check Console keys cvar
OpenMoHAA introduces a new cvar that stores the keys to open up console. Edit the following cvar in your `omconfig.cfg`[^1]:
```
seta cl_consoleKeys "~ ` 0x7e 0x60"
```
As you see the default variable above, you can add multiple keys (between the quotation marks, divided by spaces) to display/hide the console.
> bind ` "toggleconsole" is not to be used anymore.
</details>
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Footnotes:
[^1]: omconfig.cfg is the OpenMoHAA configuration file that is located in the user game data folder (on Windows, `%APPDATA%\openmohaa\main` or `mainta` or `maintt``\configs\omconfig.cfg`)