mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-29 14:17:57 +03:00
176 lines
3.6 KiB
C++
176 lines
3.6 KiB
C++
![]() |
/*
|
||
|
===========================================================================
|
||
|
Copyright (C) 2015 the OpenMoHAA team
|
||
|
|
||
|
This file is part of OpenMoHAA source code.
|
||
|
|
||
|
OpenMoHAA source code is free software; you can redistribute it
|
||
|
and/or modify it under the terms of the GNU General Public License as
|
||
|
published by the Free Software Foundation; either version 2 of the License,
|
||
|
or (at your option) any later version.
|
||
|
|
||
|
OpenMoHAA source code is distributed in the hope that it will be
|
||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with OpenMoHAA source code; if not, write to the Free Software
|
||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||
|
===========================================================================
|
||
|
*/
|
||
|
|
||
|
// nature.cpp: nature
|
||
|
|
||
|
#include "nature.h"
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/*QUAKED func_emitter (0 0.25 0.5) ?
|
||
|
|
||
|
"emitter" - Name of emitter to use.
|
||
|
******************************************************************************/
|
||
|
Event EV_Emitter_EmitterName
|
||
|
(
|
||
|
"emitter",
|
||
|
EV_DEFAULT,
|
||
|
"s",
|
||
|
"name",
|
||
|
"Emitter to use",
|
||
|
EV_NORMAL
|
||
|
);
|
||
|
|
||
|
CLASS_DECLARATION( Entity, Emitter, "func_emitter" )
|
||
|
{
|
||
|
{ &EV_Emitter_EmitterName, &Emitter::EmitterName },
|
||
|
};
|
||
|
|
||
|
Emitter::Emitter
|
||
|
(
|
||
|
)
|
||
|
|
||
|
{
|
||
|
edict->s.eType = ET_EMITTER;
|
||
|
}
|
||
|
|
||
|
void Emitter::setEmitter
|
||
|
(
|
||
|
str name
|
||
|
)
|
||
|
|
||
|
{
|
||
|
emitterName = name;
|
||
|
edict->s.tag_num = gi.imageindex( emitterName );
|
||
|
}
|
||
|
|
||
|
void Emitter::EmitterName
|
||
|
(
|
||
|
Event *ev
|
||
|
)
|
||
|
|
||
|
{
|
||
|
setEmitter( ev->GetString( 1 ) );
|
||
|
}
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/*QUAKED func_rain (0 0.25 0.5) ?
|
||
|
|
||
|
This creates a raining effect in the brush
|
||
|
|
||
|
"emitter" - Name of emitter to use for the rain.
|
||
|
******************************************************************************/
|
||
|
|
||
|
CLASS_DECLARATION( Entity, Rain, "func_rain" )
|
||
|
{
|
||
|
{ NULL, NULL }
|
||
|
};
|
||
|
|
||
|
|
||
|
Rain::Rain
|
||
|
(
|
||
|
)
|
||
|
|
||
|
{
|
||
|
if ( LoadingSavegame )
|
||
|
{
|
||
|
// Archive function will setup all necessary data
|
||
|
return;
|
||
|
}
|
||
|
setSolidType( SOLID_NOT );
|
||
|
edict->s.eType = ET_RAIN;
|
||
|
setRainName( "defaultrain" );
|
||
|
}
|
||
|
|
||
|
void Rain::setRainName
|
||
|
(
|
||
|
str name
|
||
|
)
|
||
|
|
||
|
{
|
||
|
rainName = name;
|
||
|
edict->s.tag_num = gi.imageindex( rainName );
|
||
|
}
|
||
|
|
||
|
|
||
|
/*****************************************************************************/
|
||
|
/* Plant Puffdaddy */
|
||
|
/*****************************************************************************/
|
||
|
|
||
|
Event EV_PuffDaddy_Idle
|
||
|
(
|
||
|
"idle",
|
||
|
EV_DEFAULT,
|
||
|
NULL,
|
||
|
NULL,
|
||
|
"Animates the puff daddy.",
|
||
|
EV_NORMAL
|
||
|
);
|
||
|
|
||
|
CLASS_DECLARATION( Animate, PuffDaddy, "plant_puffdaddy" )
|
||
|
{
|
||
|
{ &EV_Touch, &PuffDaddy::Touch },
|
||
|
{ &EV_PuffDaddy_Idle, &PuffDaddy::Idle },
|
||
|
{ NULL, NULL }
|
||
|
};
|
||
|
|
||
|
void PuffDaddy::Idle( Event *ev )
|
||
|
{
|
||
|
NewAnim( "idle" );
|
||
|
}
|
||
|
|
||
|
void PuffDaddy::Touch
|
||
|
(
|
||
|
Event *ev
|
||
|
)
|
||
|
|
||
|
{
|
||
|
Entity *other;
|
||
|
|
||
|
other = ev->GetEntity( 1 );
|
||
|
|
||
|
if ( !other->inheritsFrom( "Sentient" ) )
|
||
|
return;
|
||
|
|
||
|
NewAnim( "touch", EV_PuffDaddy_Idle );
|
||
|
//SetFrame( 0 );
|
||
|
|
||
|
SurfaceCommand( "puffdaddy", "+nodraw" );
|
||
|
setSolidType( SOLID_NOT );
|
||
|
}
|
||
|
|
||
|
PuffDaddy::PuffDaddy
|
||
|
(
|
||
|
)
|
||
|
|
||
|
{
|
||
|
if ( LoadingSavegame )
|
||
|
{
|
||
|
// Archive function will setup all necessary data
|
||
|
return;
|
||
|
}
|
||
|
setSolidType( SOLID_TRIGGER );
|
||
|
edict->s.eType = ET_MODELANIM;
|
||
|
setModel( "plant_puffdaddy.tik" );
|
||
|
PostEvent( EV_Show, 0 );
|
||
|
//showModel();
|
||
|
}
|