openmohaa/code/client/cl_uigmbox.cpp

128 lines
2.3 KiB
C++
Raw Normal View History

2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "cl_ui.h"
CLASS_DECLARATION( UIWidget, UIGMBox, NULL )
{
{ NULL, NULL }
};
UIGMBox::UIGMBox()
{
// FIXME: stub
}
void UIGMBox::VerifyBoxOut( void )
{
// FIXME: stub
}
void UIGMBox::ChangeBoxState( boxstate_t state )
{
// FIXME: stub
}
void UIGMBox::HandleBoxMoving( void )
{
// FIXME: stub
}
void UIGMBox::PostMoveinEvent( void )
{
// FIXME: stub
}
void UIGMBox::PostDecayEvent( void )
{
// FIXME: stub
}
void UIGMBox::setShowState( void )
{
// FIXME: stub
}
void UIGMBox::RemoveTopItem( void )
{
// FIXME: stub
}
str UIGMBox::CalculateBreaks( UIFont *font, str text, float max_width )
{
// FIXME: stub
return "";
}
float UIGMBox::PrintWrap( UIFont *font, float x, float y, str text )
{
// FIXME: stub
return 0.0f;
}
float UIGMBox::DrawItem( item_t *in, float x, float y, float alpha )
{
// FIXME: stub
return 0.0f;
}
void UIGMBox::Print( const char *text )
{
// FIXME: stub
}
void UIGMBox::OnSizeChanged( Event *ev )
{
// FIXME: stub
}
void UIGMBox::Create( const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha )
{
// FIXME: stub
}
void UIGMBox::MoveInEvent( Event *ev )
{
// FIXME: stub
}
void UIGMBox::DecayEvent( Event *ev )
{
// FIXME: stub
}
void UIGMBox::Draw( void )
{
// FIXME: stub
}
void UIGMBox::setRealShow( bool b )
{
// FIXME: stub
}
void UIGMBox::Clear( void )
{
// FIXME: stub
}