openmohaa/code/qcommon/con_set.h

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/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// con_set.h: C++ map/set classes. Contains an hash table to improve the speed of finding a key
#ifndef __CON_SET_H__
#define __CON_SET_H__
#include "mem_blockalloc.h"
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class Class;
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class Archiver;
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template< typename key, typename value >
class con_map_enum;
template< typename key, typename value >
class con_set_enum;
template<typename T>
struct con_set_is_pointer { static const bool con_value = false; };
template<typename T>
struct con_set_is_pointer<T*> { static const bool con_value = true; };
template< typename k, typename v >
class Entry
{
public:
k key;
v value;
unsigned int index;
Entry *next;
public:
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//void *operator new( size_t size );
//void operator delete( void *ptr );
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Entry();
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#ifdef ARCHIVE_SUPPORTED
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void Archive( Archiver& arc );
#endif
};
template< typename k, typename v >
class con_set
{
friend class con_set_enum < k, v > ;
public:
static MEM_BlockAlloc<Entry<k, v >> Entry_allocator;
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protected:
Entry< k, v > **table; // hashtable
unsigned int tableLength;
unsigned int threshold;
unsigned int count; // num of entries
short unsigned int tableLengthIndex;
Entry< k, v > *defaultEntry;
protected:
Entry< k, v > *findKeyEntry( const k& key ) const;
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Entry< k, v > *addKeyEntry( const k& key );
virtual Entry< k, v > *addNewKeyEntry( const k& key );
public:
con_set();
~con_set();
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#ifdef ARCHIVE_SUPPORTED
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void Archive( Archiver& arc );
#endif
virtual void clear();
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virtual void resize( int count = 0 );
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v *findKeyValue( const k& key ) const;
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k *firstKeyValue();
v& addKeyValue( const k& key );
v& addNewKeyValue( const k& key );
bool keyExists( const k& key );
bool isEmpty();
bool remove( const k& key );
unsigned int size();
};
template< typename key, typename value >
class con_set_enum
{
friend class con_map_enum < key, value >;
protected:
con_set< key, value > *m_Set;
unsigned int m_Index;
Entry< key, value > *m_CurrentEntry;
Entry< key, value > *m_NextEntry;
public:
con_set_enum();
con_set_enum( con_set< key, value >& set );
bool operator=( con_set< key, value >& set );
Entry< key, value > *NextElement( void );
Entry< key, value > *CurrentElement( void );
};
template< typename key, typename value >
class con_map {
friend class con_map_enum < key, value >;
private:
con_set< key, value > m_con_set;
public:
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#ifdef ARCHIVE_SUPPORTED
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void Archive( Archiver& arc );
#endif
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void clear();
virtual void resize( int count = 0 );
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value& operator[]( const key& index );
value* find( const key& index );
bool remove( const key& index );
unsigned int size();
};
template< typename key, typename value >
class con_map_enum
{
private:
con_set_enum< key, value > m_Set_Enum;
public:
con_map_enum();
con_map_enum( con_map< key, value >& map );
bool operator=( con_map< key, value >& map );
key *NextKey( void );
value *NextValue( void );
key *CurrentKey( void );
value *CurrentValue( void );
};
/*
int HashCode( const char& key );
int HashCode( const unsigned char& key );
int HashCode( unsigned char * const& key );
int HashCode( const short& key );
int HashCode( const unsigned short& key );
int HashCode( const short3& key );
int HashCode( const unsigned_short3& key );
int HashCode( const int& key );
int HashCode( const unsigned int& key );
int HashCode( const float& key );
int HashCode( const char *key );
int HashCode( const str& key );
*/
template< typename k, typename v >
MEM_BlockAlloc<Entry< k, v >> con_set< k, v >::Entry_allocator;
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template< typename k >
int HashCode( const k& key );
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/*
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template< typename k, typename v >
void *Entry< k, v >::operator new( size_t size )
{
return con_set< k, v >::Entry_allocator.Alloc();
}
template< typename k, typename v >
void Entry< k, v >::operator delete( void *ptr )
{
con_set< k, v >::Entry_allocator.Free( ptr );
}
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*/
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template< typename k, typename v >
Entry< k, v >::Entry()
{
this->key = k();
this->value = v();
index = 0;
next = NULL;
}
template< typename key, typename value >
con_set<key, value>::con_set()
{
tableLength = 1;
table = &defaultEntry;
threshold = 1;
count = 0;
tableLengthIndex = 0;
defaultEntry = NULL;
}
template< typename key, typename value >
con_set<key, value>::~con_set()
{
clear();
}
template< typename key, typename value >
void con_set< key, value >::clear()
{
Entry< key, value > *entry = NULL;
Entry< key, value > *next = NULL;
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unsigned int i;
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for( i = 0; i < tableLength; i++ )
{
for( entry = table[ i ]; entry != NULL; entry = next )
{
next = entry->next;
delete entry;
}
}
if( tableLength > 1 )
{
delete[] table;
}
tableLength = 1;
table = &defaultEntry;
threshold = 1;
count = 0;
tableLengthIndex = 0;
defaultEntry = NULL;
}
template< typename key, typename value >
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void con_set< key, value >::resize( int count )
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{
Entry< key, value > **oldTable = table;
Entry< key, value > *e, *old;
int oldTableLength = tableLength;
int i, index;
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if( count > 0 )
{
tableLength += count;
threshold = tableLength;
}
else
{
//threshold = ( unsigned int )( ( float )tableLength * 0.75f );
threshold = ( unsigned int )( ( float )tableLength * 0.75 );
if( threshold < 1 )
{
threshold = 1;
}
tableLength += threshold;
}
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// allocate a new table
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table = new Entry< key, value > *[ tableLength ]();
memset( table, 0, tableLength * sizeof( Entry< key, value > * ) );
// rehash the table
for( i = oldTableLength - 1; i >= 0; i-- )
{
// rehash all entries from the old table
for( e = oldTable[ i ]; e != NULL; e = old )
{
old = e->next;
// insert the old entry to the table hashindex
index = HashCode< key >( e->key ) % tableLength;
e->next = table[ index ];
table[ index ] = e;
}
}
if( oldTableLength > 1 )
{
// delete the previous table
delete[] oldTable;
}
}
template< typename k, typename v >
Entry< k, v > *con_set< k, v >::findKeyEntry( const k& key ) const
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{
Entry< k, v > *entry;
entry = table[ HashCode< k >( key ) % tableLength ];
for( ; entry != NULL; entry = entry->next )
{
if( entry->key == key ) {
return entry;
}
}
return NULL;
}
template< typename k, typename v >
Entry< k, v > *con_set< k, v >::addKeyEntry( const k& key )
{
Entry< k, v > *entry;
entry = findKeyEntry( key );
if( entry != NULL ) {
return entry;
} else {
return addNewKeyEntry( key );
}
}
template< typename k, typename v >
Entry< k, v > *con_set< k, v >::addNewKeyEntry( const k& key )
{
Entry< k, v > *entry;
int index;
if( count >= threshold )
{
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resize();
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}
index = HashCode< k >( key ) % tableLength;
count++;
entry = new Entry < k, v >;
if( defaultEntry == NULL )
{
defaultEntry = entry;
entry->next = NULL;
}
else
{
entry->next = table[ index ];
}
entry->key = key;
table[ index ] = entry;
return entry;
}
template< typename key, typename value >
bool con_set< key, value >::isEmpty( void )
{
return count == 0;
}
template< typename k, typename v >
bool con_set< k, v >::remove( const k& key )
{
int index = HashCode< k >( key ) % tableLength;
Entry< k, v > *prev = NULL;
Entry< k, v > *entry;
for( entry = table[ index ]; entry != NULL; entry = entry->next )
{
// just to make sure we're using the correct overloaded operator
if( !( entry->key == key ) )
{
prev = entry;
continue;
}
if( defaultEntry == entry )
{
defaultEntry = prev;
}
if( prev )
{
prev->next = entry->next;
}
else
{
table[ index ] = entry->next;
}
count--;
delete entry;
return true;
}
return false;
}
template< typename k, typename v >
v *con_set< k, v >::findKeyValue( const k& key ) const
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{
Entry< k, v > *entry = findKeyEntry( key );
if( entry != NULL ) {
return &entry->value;
} else {
return NULL;
}
}
template< typename key, typename value >
key *con_set< key, value >::firstKeyValue( void )
{
if( defaultEntry )
{
return &defaultEntry->key;
}
else
{
return NULL;
}
}
template< typename k, typename v >
v& con_set< k, v >::addKeyValue( const k& key )
{
Entry< k, v > *entry = addKeyEntry( key );
return entry->value;
}
template< typename k, typename v >
v& con_set< k, v >::addNewKeyValue( const k& key )
{
Entry< k, v > *entry = addNewKeyEntry( key );
return entry->value;
}
template< typename k, typename v >
bool con_set< k, v >::keyExists( const k& key )
{
Entry< k, v > *entry;
for( entry = table; entry != NULL; entry = entry->next )
{
if( entry->key == key ) {
return true;
}
}
return false;
}
template< typename key, typename value >
unsigned int con_set< key, value >::size()
{
return count;
}
template< typename key, typename value >
con_set_enum< key, value >::con_set_enum()
{
m_Set = NULL;
m_Index = 0;
m_CurrentEntry = NULL;
m_NextEntry = NULL;
}
template< typename key, typename value >
con_set_enum< key, value >::con_set_enum( con_set< key, value > &set )
{
*this = set;
}
template< typename key, typename value >
bool con_set_enum< key, value >::operator=( con_set< key, value > &set )
{
m_Set = &set;
m_Index = m_Set->tableLength;
m_CurrentEntry = NULL;
m_NextEntry = NULL;
return true;
}
template< typename key, typename value >
Entry< key, value > *con_set_enum< key, value >::CurrentElement( void )
{
return m_CurrentEntry;
}
template< typename key, typename value >
Entry< key, value > *con_set_enum< key, value >::NextElement( void )
{
if( !m_NextEntry )
{
while( 1 )
{
if( !m_Index ) {
break;
}
m_Index--;
m_NextEntry = m_Set->table[ m_Index ];
if( m_NextEntry ) {
break;
}
}
if( !m_NextEntry )
{
m_CurrentEntry = NULL;
return NULL;
}
}
m_CurrentEntry = m_NextEntry;
m_NextEntry = m_NextEntry->next;
return m_CurrentEntry;
}
template< typename key, typename value >
void con_map< key, value >::clear()
{
m_con_set.clear();
}
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template< typename key, typename value >
void con_map< key, value >::resize( int count )
{
m_con_set.resize( count );
}
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template< typename key, typename value >
value& con_map< key, value >::operator[]( const key& index )
{
return m_con_set.addKeyValue( index );
}
template< typename key, typename value >
value* con_map< key, value >::find( const key& index )
{
return m_con_set.findKeyValue( index );
}
template< typename key, typename value >
bool con_map< key, value >::remove( const key& index )
{
return m_con_set.remove( index );
}
template< typename key, typename value >
unsigned int con_map< key, value >::size( void )
{
return m_con_set.size();
}
template< typename key, typename value >
con_map_enum< key, value >::con_map_enum()
{
m_Set_Enum.m_Set = NULL;
m_Set_Enum.m_Index = 0;
m_Set_Enum.m_CurrentEntry = NULL;
m_Set_Enum.m_NextEntry = NULL;
}
template< typename key, typename value >
con_map_enum< key, value >::con_map_enum( con_map< key, value >& map )
{
*this = map;
}
template< typename key, typename value >
bool con_map_enum< key, value >::operator=( con_map< key, value >& map )
{
m_Set_Enum = map.m_con_set;
return true;
}
template< typename key, typename value >
key *con_map_enum< key, value >::CurrentKey( void )
{
Entry< key, value > *entry = m_Set_Enum.CurrentElement();
if( entry )
{
return &entry->key;
}
else
{
return NULL;
}
}
template< typename key, typename value >
value *con_map_enum< key, value >::CurrentValue( void )
{
Entry< key, value > *entry = m_Set_Enum.CurrentElement();
if( entry )
{
return &entry->value;
}
else
{
return NULL;
}
}
template< typename key, typename value >
key *con_map_enum< key, value >::NextKey( void )
{
Entry< key, value > *entry = m_Set_Enum.NextElement();
if( entry )
{
return &entry->key;
}
else
{
return NULL;
}
}
template< typename key, typename value >
value *con_map_enum< key, value >::NextValue( void )
{
Entry< key, value > *entry = m_Set_Enum.NextElement();
if( entry )
{
return &entry->value;
}
else
{
return NULL;
}
}
#endif // __CON_SET_H__