openmohaa/code/sdl/CMakeLists.txt

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cmake_minimum_required(VERSION 3.5)
project(omohsdl)
file(GLOB_RECURSE SOURCES_SDL "./*.c")
add_library(omohsdl STATIC ${SOURCES_SDL})
target_compile_features(omohsdl PUBLIC c_variadic_macros)
target_link_libraries(omohsdl PRIVATE qcommon qcommon_standalone)
if(WIN32)
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find_package(SDL2)
if (SDL2_FOUND)
target_include_directories(omohsdl PUBLIC ${SDL2_INCLUDE_DIRS})
target_link_libraries(omohsdl PRIVATE ${SDL2_LIBRARIES})
else()
message(WARNING "SDL2 not found, falling back to using SDL2 from the source tree")
target_include_directories(omohsdl PUBLIC "../SDL2/include-2.0.22")
if (MSVC)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
add_library(sdl2 SHARED IMPORTED)
set_target_properties(sdl2 PROPERTIES
IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win64/SDL264.lib"
)
add_library(sdl2main SHARED IMPORTED)
set_target_properties(sdl2main PROPERTIES
IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win64/SDL264main.lib"
)
else()
add_library(sdl2 SHARED IMPORTED)
set_target_properties(sdl2 PROPERTIES
IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win32/SDL2.lib"
)
add_library(sdl2main SHARED IMPORTED)
set_target_properties(sdl2main PROPERTIES
IMPORTED_IMPLIB "${CMAKE_SOURCE_DIR}/code/libs/win32/SDL2main.lib"
)
endif()
target_link_libraries(omohsdl PRIVATE sdl2 sdl2main)
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endif()
endif()
elseif(UNIX)
find_package(SDL2 REQUIRED)
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target_include_directories(omohsdl PUBLIC ${SDL2_INCLUDE_DIRS})
target_link_libraries(omohsdl PRIVATE ${SDL2_LIBRARIES})
endif()