2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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Copyright (C) 2008 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// object.h: Object (used by common TIKIs)
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2023-08-09 20:49:43 +02:00
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#pragma once
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2016-03-27 11:49:47 +02:00
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#include "animate.h"
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2023-08-09 20:49:43 +02:00
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class Object : public Animate
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{
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public:
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CLASS_PROTOTYPE(Object);
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void EventRemoveObjectModel(Event *ev);
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void EventHandleSpawn(Event *ev);
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};
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class InteractObject : public Animate
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{
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private:
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str m_sHitEffect;
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str m_sKilledEffect;
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2016-03-27 11:49:47 +02:00
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public:
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CLASS_PROTOTYPE(InteractObject);
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InteractObject();
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void Damaged(Event *ev);
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2024-04-11 00:30:00 +02:00
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void Killed(Event *ev) override;
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void Setup(Event *ev);
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void EventHitEffect(Event *ev);
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void EventKilledEffect(Event *ev);
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void Archive(Archiver& arc) override;
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2016-03-27 11:49:47 +02:00
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};
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2023-08-09 20:49:43 +02:00
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extern Event EV_ThrowObject_Pickup;
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extern Event EV_ThrowObject_Throw;
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2016-03-27 11:49:47 +02:00
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2024-04-08 21:47:24 +02:00
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// Fixed in 2.0
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// Before 2.0, ThrowObject was inheriting from Object.
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// This caused issue when spawning the ThrowObject from script.
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class ThrowObject : public Animate
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2023-08-09 20:49:43 +02:00
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{
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private:
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int owner;
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Vector pickup_offset;
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str throw_sound;
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2016-03-27 11:49:47 +02:00
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public:
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CLASS_PROTOTYPE(ThrowObject);
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ThrowObject();
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void Touch(Event *ev);
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void Throw(Event *ev);
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void Pickup(Event *ev);
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void PickupOffset(Event *ev);
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void ThrowSound(Event *ev);
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void Archive(Archiver& arc) override;
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2016-03-27 11:49:47 +02:00
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};
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2023-08-09 20:49:43 +02:00
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class HelmetObject : public Entity
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{
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public:
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CLASS_PROTOTYPE(HelmetObject);
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2016-03-27 11:49:47 +02:00
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HelmetObject();
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void HelmetTouch(Event *ev);
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};
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