openmohaa/code/fgame/fixedturret.h

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/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
#include "vehicle.h"
class FixedTurret : public VehicleTank
{
2023-09-23 18:30:59 +02:00
private:
Vector lastEntOrigin;
Vector lastEntAngles;
public:
CLASS_PROTOTYPE(FixedTurret);
public:
FixedTurret();
void Archive(Archiver& arc) override;
qboolean Drive(usercmd_t *ucmd) override;
void DetachRemoteOwner() override;
void EventDamage(Event *ev);
void AttachDriverSlot(int slot, Entity *ent, Vector vExitPosition) override;
void DetachDriverSlot(int slot, Vector vExitPosition, Vector *vExitAngles) override;
void EventSetCollisionModel(Event *ev);
};