openmohaa/code/client/cl_invrender.h

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __CL_INVRENDER_H__
#define __CL_INVRENDER_H__
class FakkInventory;
typedef enum { selectsound, rejectsound, changesound } invsound_t;
class FakkItemList : public UIWidget {
protected:
inventory_type_t *type;
uipopup_describe m_describe[ 10 ];
inventory_item_t *m_hoveritem;
inventory_item_t *m_lastmenuitem;
FakkInventory *m_parent;
float m_hovertop;
public:
CLASS_PROTOTYPE( FakkItemList );
FakkItemList();
~FakkItemList();
void VerifyItemUp( inventory_item_t *item, qboolean warpmouse );
void setType( inventory_type_t *t );
void Create( float x, float y, FakkInventory *parent );
bool HasAnyItems( void );
void Draw( void ) override;
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void OnLeftMouseDown( Event *ev );
void OnRightMouseDown( Event *ev );
void OnLeftMouseUp( Event *ev );
void OnRightMouseUp( Event *ev );
void OnMouseMove( Event *ev );
void OnMouseEnter( Event *ev );
void OnMouseLeave( Event *ev );
void OnMenuKilled( Event *ev );
void EquipItem( Event *ev );
};
class FakkInventory : public UIWidget {
protected:
inventory_t *m_inv;
SafePtr<FakkItemList> m_currentlist;
inventory_type_t *m_currenttype;
int m_currentitemnum;
public:
CLASS_PROTOTYPE( FakkInventory );
protected:
void VerifyItemUp( inventory_item_t *item, qboolean warpmouse );
public:
FakkInventory();
~FakkInventory();
void setInventory( inventory_t *i );
void Draw( void ) override;
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void OnMouseMove( Event *ev );
void OnMouseLeave( Event *ev );
void OnMouseEnter( Event *ev );
void OnMouseDown( Event *ev );
void WarpTo( const char *name );
void WarpTo( int slotnum );
void NextItem( void );
void PrevItem( void );
qboolean isDying( void );
qboolean KeyEvent( int key, unsigned int time ) override;
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void PlaySound( invsound_t type );
void Timeout( Event *ev );
void ChangeItem( int sign );
int FindFirstItem( int itemindex, int sign );
};
void CL_Draw3DModel( float x, float y, float w, float h, qhandle_t model, vec3_t origin, vec3_t rotateoffset, vec3_t offset, vec3_t angle, vec3_t color, str anim );
qboolean UI_CloseInventory( void );
#endif // __CL_INVRENDER_H__