2016-03-27 11:49:47 +02:00
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/*
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===========================================================================
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2024-09-27 20:19:11 +02:00
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Copyright (C) 2024 the OpenMoHAA team
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2016-03-27 11:49:47 +02:00
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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2024-09-27 20:19:11 +02:00
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#pragma once
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2016-03-27 11:49:47 +02:00
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class UISize2D {
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public:
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float width;
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float height;
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public:
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UISize2D();
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UISize2D( float width, float height );
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bool operator==( const UISize2D& pos ) const;
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bool operator!=( const UISize2D& pos ) const;
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};
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inline
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UISize2D::UISize2D()
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{
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width = height = 0.0f;
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}
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inline
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UISize2D::UISize2D
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(
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float width,
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float height
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)
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{
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this->width = width;
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this->height = height;
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}
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inline
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bool UISize2D::operator==( const UISize2D& pos ) const
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{
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return ( width == pos.width && height == pos.height );
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}
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inline
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bool UISize2D::operator!=( const UISize2D& pos ) const
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{
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return ( width != pos.width || height != pos.height );
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}
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