openmohaa/code/skeletor/skeletor_name_lists.h

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/*
===========================================================================
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Copyright (C) 2023 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// skeletor_name_lists.h : Skeletor name lists
#pragma once
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#define MAX_SKELETOR_CHANNELS 2560 // Limit was 2048 before 2.30
#define MAX_CHANNEL_NAME 32
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typedef struct ChannelName_s {
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char name[MAX_CHANNEL_NAME];
short channelNum;
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} ChannelName_t;
#ifdef __cplusplus
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class ChannelNameTable
{
short int m_iNumChannels;
ChannelName_t m_Channels[MAX_SKELETOR_CHANNELS];
short int m_lookup[MAX_SKELETOR_CHANNELS];
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public:
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ChannelNameTable();
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int RegisterChannel(const char *name);
int FindNameLookup(const char *name);
void PrintContents();
const char *FindName(int index);
int NumChannels() const;
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private:
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const char *FindNameFromLookup(int index);
bool FindIndexFromName(const char *name, int *indexPtr);
void SortIntoTable(int index);
void CopyChannel(ChannelName_t *dest, const ChannelName_t *source);
void SetChannelName(ChannelName_t *channel, const char *newName);
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};
typedef enum channelType_e {
CHANNEL_ROTATION,
CHANNEL_POSITION,
CHANNEL_NONE,
CHANNEL_VALUE
} channelType_t;
channelType_t GetBoneChannelType(const char* name);
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#else
typedef struct {
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short int m_iNumChannels;
ChannelName_t m_Channels[MAX_SKELETOR_CHANNELS];
short int m_lookup[MAX_SKELETOR_CHANNELS];
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} ChannelNameTable;
#endif