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41 lines
1 KiB
C
41 lines
1 KiB
C
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/*
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GameSpy Voice2 SDK
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Dan "Mr. Pants" Schoenblum
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dan@gamespy.com
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Copyright 2004 GameSpy Industries, Inc
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devsupport@gamespy.com
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http://gamespy.net
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*/
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#ifndef _GV_SOURCE_H_
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#define _GV_SOURCE_H_
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#include "gvMain.h"
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/************
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** GLOBALS **
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************/
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extern GVBool GVIGlobalMute;
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typedef struct GVISource * GVISourceList;
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GVISourceList gviNewSourceList(void);
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void gviFreeSourceList(GVISourceList sourceList);
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void gviClearSourceList(GVISourceList sourceList);
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GVBool gviIsSourceTalking(GVISourceList sourceList, GVSource source);
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int gviListTalkingSources(GVISourceList sourceList, GVSource sources[], int maxSources);
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void gviSetGlobalMute(GVBool mute);
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GVBool gviGetGlobalMute(void);
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void gviAddPacketToSourceList(GVISourceList sourceList,
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const GVByte * packet, int len, GVSource source, GVFrameStamp frameStamp, GVBool mute,
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GVFrameStamp currentPlayClock);
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GVBool gviWriteSourcesToBuffer(GVISourceList sourceList, GVFrameStamp startTime,
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GVSample * sampleBuffer, int numFrames);
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#endif
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