openmohaa/code/client/new/snd_local_new.h

69 lines
1.7 KiB
C
Raw Permalink Normal View History

/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
2023-08-16 18:13:30 +02:00
typedef struct {
int iFlags;
char szName[64];
} soundSfx_t;
typedef struct {
qboolean bPlaying;
int iStatus;
soundSfx_t sfx;
int iEntNum;
int iEntChannel;
float vOrigin[3];
float fVolume;
int iBaseRate;
float fNewPitchMult;
float fMinDist;
float fMaxDist;
int iStartTime;
int iTime;
int iNextCheckObstructionTime;
int iEndTime;
int iFlags;
int iOffset;
int iLoopCount;
} channelbasesavegame_t;
typedef struct {
channelbasesavegame_t Channels[MAX_CHANNELS];
} soundsystemsavegame_t;
void S_ChannelFree_Callback(channel_t* v);
2023-08-16 18:13:30 +02:00
void S_LoadData(soundsystemsavegame_t* pSave);
2023-09-05 20:17:51 +02:00
void S_SaveData(soundsystemsavegame_t* pSave);
void S_ReLoad(soundsystemsavegame_t* pSave);
extern qboolean s_bSoundPaused;
#ifdef __cplusplus
}
#endif