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screens
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Add a "created by" screen
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2025-01-01 13:53:39 -03:00 |
basic_font.h
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Add logo to autoplay
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2024-11-25 03:28:00 -03:00 |
camera.h
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Add left limits (relative to min camera x) and adjust levels layout
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2025-01-01 22:52:37 -03:00 |
cd_callback.h
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Add MDEC/FMV playback + Sonic CD intro
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2024-08-28 18:46:03 -03:00 |
chara.h
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Code cleanup and helper function to get animation name hash
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2024-08-17 11:01:01 -03:00 |
collision.h
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Little collision changes to allow 360 degree movement
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2024-12-12 23:50:26 -03:00 |
demo.h
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Add auto-demos!
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2024-11-23 01:00:17 -03:00 |
input.h
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Add auto-demos!
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2024-11-23 01:00:17 -03:00 |
level.h
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Remove parallax rendering when screen is full of level geometry
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2024-12-24 13:33:58 -03:00 |
mdec.h
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Preload FMV locations on game boot-up, just like BGMs
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2024-12-24 23:33:58 -03:00 |
memalloc.h
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Load common object table and object placement data
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2024-10-02 00:06:15 -03:00 |
model.h
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Load common object table and object placement data
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2024-10-02 00:06:15 -03:00 |
object.h
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Add bubble patches and bubbles (no collision or drowning yet)
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2024-12-19 23:35:14 -03:00 |
object_state.h
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Ensure number bubbles are always on screen and visible
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2024-12-22 17:48:02 -03:00 |
parallax.h
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Add Surely Wood Zone, GHZ2 and spikes (wip)
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2024-10-29 03:31:53 -03:00 |
player.h
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Add speed shoes!
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2024-12-22 01:47:02 -03:00 |
player_constants.h
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Add physics constants separation and underwater physics
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2024-12-21 21:57:40 -03:00 |
render.h
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Enumerate 2D layers
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2024-11-03 19:13:58 -03:00 |
screen.h
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Add slideshow screen and replace FMVs
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2024-12-31 21:11:44 -03:00 |
sound.h
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Speed up BGM playback by storing XA locations on startup
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2024-12-24 19:45:14 -03:00 |
timer.h
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Fix timer-locked animations and reduce title card time
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2024-11-17 23:41:22 -03:00 |
util.h
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Add application version extracted from tags or commits
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2024-11-02 21:00:28 -03:00 |