engine-psx/include
2024-12-24 23:33:58 -03:00
..
screens Preload FMV locations on game boot-up, just like BGMs 2024-12-24 23:33:58 -03:00
basic_font.h Add logo to autoplay 2024-11-25 03:28:00 -03:00
camera.h Many life quality improvements 2024-10-09 03:03:27 -03:00
cd_callback.h Add MDEC/FMV playback + Sonic CD intro 2024-08-28 18:46:03 -03:00
chara.h Code cleanup and helper function to get animation name hash 2024-08-17 11:01:01 -03:00
collision.h Little collision changes to allow 360 degree movement 2024-12-12 23:50:26 -03:00
demo.h Add auto-demos! 2024-11-23 01:00:17 -03:00
input.h Add auto-demos! 2024-11-23 01:00:17 -03:00
level.h Remove parallax rendering when screen is full of level geometry 2024-12-24 13:33:58 -03:00
mdec.h Preload FMV locations on game boot-up, just like BGMs 2024-12-24 23:33:58 -03:00
memalloc.h Load common object table and object placement data 2024-10-02 00:06:15 -03:00
model.h Load common object table and object placement data 2024-10-02 00:06:15 -03:00
object.h Add bubble patches and bubbles (no collision or drowning yet) 2024-12-19 23:35:14 -03:00
object_state.h Ensure number bubbles are always on screen and visible 2024-12-22 17:48:02 -03:00
parallax.h Add Surely Wood Zone, GHZ2 and spikes (wip) 2024-10-29 03:31:53 -03:00
player.h Add speed shoes! 2024-12-22 01:47:02 -03:00
player_constants.h Add physics constants separation and underwater physics 2024-12-21 21:57:40 -03:00
render.h Enumerate 2D layers 2024-11-03 19:13:58 -03:00
screen.h Show loading image before loading BGM table locations 2024-12-24 23:06:37 -03:00
sound.h Speed up BGM playback by storing XA locations on startup 2024-12-24 19:45:14 -03:00
timer.h Fix timer-locked animations and reduce title card time 2024-11-17 23:41:22 -03:00
util.h Add application version extracted from tags or commits 2024-11-02 21:00:28 -03:00