engine-psx/src
2024-10-01 19:03:35 -03:00
..
camera.c Add spindash, partially fix extended camera 2024-08-26 23:42:07 -03:00
cd_callback.c Add MDEC/FMV playback + Sonic CD intro 2024-08-28 18:46:03 -03:00
chara.c Code cleanup and helper function to get animation name hash 2024-08-17 11:01:01 -03:00
collision.c Add one-way collision and collision properties on 128x128 mappings 2024-09-17 17:49:29 -03:00
input.c Add input and music alternation 2024-07-19 23:50:47 -03:00
level.c First attempt at planet model, new screenshots, latest build link 2024-09-22 19:43:48 -03:00
main.c Add memory management support for screens 2024-09-10 22:26:47 -03:00
mdec.c Fix MDEC CD speed, add FMV queue, remove release target 2024-08-30 20:31:00 -03:00
memalloc.c Tweak player and R1 collisions to be more accurate 2024-08-25 14:28:00 -03:00
model.c Rename old object library to model library 2024-10-01 18:53:26 -03:00
player.c Add drop dash 2024-09-08 17:05:05 -03:00
render.c Ensure that the loading image is only drawn on a black background 2024-10-01 01:35:45 -03:00
screen.c Ensure that the loading image is only drawn on a black background 2024-10-01 01:35:45 -03:00
screen_disclaimer.c Rename old object library to model library 2024-10-01 18:53:26 -03:00
screen_fmv.c Add memory management support for screens 2024-09-10 22:26:47 -03:00
screen_level.c Tweak models location and makefile so that it builds .mdl files 2024-10-01 19:03:35 -03:00
screen_levelselect.c Fix a bug that would lock the CD on emulators such as PCSX-ReARMed 2024-09-28 19:02:38 -03:00
screen_modeltest.c Tweak models location and makefile so that it builds .mdl files 2024-10-01 19:03:35 -03:00
screen_title.c Tweak models location and makefile so that it builds .mdl files 2024-10-01 19:03:35 -03:00
sound.c Extra sound fix for insurance and remove ring from title screen 2024-09-29 12:14:50 -03:00
timer.c Add camera, adjust timer variables, add push anim, extend level 2024-08-05 00:19:50 -03:00
util.c Add model test and first ring model export 2024-09-21 17:33:37 -03:00