.. |
screens
|
Add an FMV test to level select much like the sound test
|
2024-12-12 23:50:26 -03:00 |
basic_font.h
|
Add logo to autoplay
|
2024-11-25 03:28:00 -03:00 |
camera.h
|
Many life quality improvements
|
2024-10-09 03:03:27 -03:00 |
cd_callback.h
|
Add MDEC/FMV playback + Sonic CD intro
|
2024-08-28 18:46:03 -03:00 |
chara.h
|
Code cleanup and helper function to get animation name hash
|
2024-08-17 11:01:01 -03:00 |
collision.h
|
Little collision changes to allow 360 degree movement
|
2024-12-12 23:50:26 -03:00 |
demo.h
|
Add auto-demos!
|
2024-11-23 01:00:17 -03:00 |
input.h
|
Add auto-demos!
|
2024-11-23 01:00:17 -03:00 |
level.h
|
Add front layer for chunk mapping and tweak R5Z1
|
2024-11-19 20:45:55 -03:00 |
mdec.h
|
Add an FMV test to level select much like the sound test
|
2024-12-12 23:50:26 -03:00 |
memalloc.h
|
Load common object table and object placement data
|
2024-10-02 00:06:15 -03:00 |
model.h
|
Load common object table and object placement data
|
2024-10-02 00:06:15 -03:00 |
object.h
|
Add bubble patches and bubbles (no collision or drowning yet)
|
2024-12-19 23:35:14 -03:00 |
object_state.h
|
Add bubble patches and bubbles (no collision or drowning yet)
|
2024-12-19 23:35:14 -03:00 |
parallax.h
|
Add Surely Wood Zone, GHZ2 and spikes (wip)
|
2024-10-29 03:31:53 -03:00 |
player.h
|
Add physics constants separation and underwater physics
|
2024-12-21 21:57:40 -03:00 |
player_constants.h
|
Add physics constants separation and underwater physics
|
2024-12-21 21:57:40 -03:00 |
render.h
|
Enumerate 2D layers
|
2024-11-03 19:13:58 -03:00 |
screen.h
|
Add a proper credits screen and a heads-up display
|
2024-11-01 18:23:15 -03:00 |
sound.h
|
Add speed shoes music
|
2024-11-27 22:56:07 -03:00 |
timer.h
|
Fix timer-locked animations and reduce title card time
|
2024-11-17 23:41:22 -03:00 |
util.h
|
Add application version extracted from tags or commits
|
2024-11-02 21:00:28 -03:00 |