engine-psx/tools/convrsd/common.py
2024-09-21 17:33:37 -03:00

44 lines
895 B
Python

from ctypes import c_ubyte, c_short, c_ushort, c_int, c_uint
from enum import Enum
c_short = c_short.__ctype_be__
c_ushort = c_ushort.__ctype_be__
c_int = c_int.__ctype_be__
c_uint = c_uint.__ctype_be__
class VECTOR:
vx: c_int
vy: c_int
vz: c_int
def __repr__(self):
return f"{{ {self.vx.value:09X}, {self.vy.value:09X}, {self.vz.value:09X} }}"
# ------------------------------------------
class FaceType(Enum):
TRIANGLE = 0
QUAD = 1
LINE = 2
SPRITE = 3
class MaterialType(Enum):
Flat = "C"
Gouraud = "G"
Texture = "T"
TextureFlat = "D"
TextureGouraud = "H"
# Don't care about these others:
MATERIAL_W = "W" # Repeating textures, no-color
MATERIAL_S = "S" # Repeating textures, flat colored
MATERIAL_N = "N" # Repeating textures, gouraud-shaded
class ShadingType(Enum):
FLAT = "F"
GOURAUD = "G"