engine-psx/tools/aseprite_scripts
2025-01-11 00:25:18 -03:00
..
export_tilemap_psx.lua Small changes to accomodate new R1 level; changes to filenames. 2024-08-08 01:29:14 -03:00
json.lua Small changes to accomodate new R1 level; changes to filenames. 2024-08-08 01:29:14 -03:00
README.md Small changes to accomodate new R1 level; changes to filenames. 2024-08-08 01:29:14 -03:00

These scripts are partially edited from the scripts on repository https://github.com/Gabinou/tilemap_scripts_aseprite. They are slightly modified for handling a texture with a max horizontal size of 256 pixels (when exporting 8x8 tiles).

Make sure you follow the guide file to understand what you're supposed to do with this.

The scripts are also licensed under the MIT License.