#ifndef CHARA_H #define CHARA_H #include typedef struct { uint8_t x; uint8_t y; uint8_t cols; uint8_t rows; uint16_t width; uint16_t height; uint16_t *tiles; } CharaFrame; typedef struct { char name[16]; uint8_t start; uint8_t end; uint32_t hname; } CharaAnim; typedef struct { uint16_t width; uint16_t height; uint16_t numframes; uint16_t numanims; CharaFrame *frames; CharaAnim *anims; uint16_t crectx, crecty; uint16_t prectx, precty; } Chara; void load_chara(Chara *chara, const char *filename, TIM_IMAGE *tim); void free_chara(Chara *chara); void chara_draw_gte(Chara *chara, int16_t framenum, int16_t vx, int16_t vy, uint8_t flipx, int32_t angle); #endif