Adjust color of water overlay

This commit is contained in:
Lucas S. Vieira 2024-12-18 22:35:09 -03:00
parent 55a59c52fe
commit f9cf094730

View file

@ -304,32 +304,21 @@ _screen_level_draw_water(screen_level_data *)
setXYWH(poly, 0, water_y, SCREEN_XRES, water_h);
setSemiTrans(poly, 1);
setRGB0(poly,
LERPC(level_fade, 31),
LERPC(level_fade, 36),
LERPC(level_fade, 121));
LERPC(level_fade, 0),
LERPC(level_fade, 0),
LERPC(level_fade, 0xb8));
setRGB1(poly,
LERPC(level_fade, 31),
LERPC(level_fade, 36),
LERPC(level_fade, 121));
LERPC(level_fade, 0),
LERPC(level_fade, 0),
LERPC(level_fade, 0xb8));
setRGB2(poly,
LERPC(level_fade, 25),
LERPC(level_fade, 12),
LERPC(level_fade, 64));
LERPC(level_fade, 0),
LERPC(level_fade, 0),
LERPC(level_fade, 0x18));
setRGB3(poly,
LERPC(level_fade, 25),
LERPC(level_fade, 12),
LERPC(level_fade, 64));
/* POLY_F4 *poly = get_next_prim(); */
/* increment_prim(sizeof(POLY_F4)); */
/* setPolyF4(poly); */
/* setXYWH(poly, 0, water_y, SCREEN_XRES, water_h); */
/* setSemiTrans(poly, 1); */
/* setRGB0(poly, */
/* LERPC(level_fade, 31), */
/* LERPC(level_fade, 36), */
/* LERPC(level_fade, 121)); */
LERPC(level_fade, 0),
LERPC(level_fade, 0),
LERPC(level_fade, 0x18));
sort_prim(poly, OTZ_LAYER_LEVEL_FG_FRONT);
}