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Update screenshots
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4 changed files with 5 additions and 4 deletions
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@ -8,10 +8,10 @@ therefore is not dissociated with said project.
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Heavily inspired by Sonic The Hedgehog. Uses [[https://github.com/Lameguy64/PSn00bSDK/tree/master][PSn00bSDK]].
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#+html: <center>
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[[file:./screenshots/titlescreen-092224.gif]]
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[[file:./screenshots/titlescreen-100424.gif]]
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#+html: </center>
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/Game title screen running on PCSX-Redux, dated [2024-09-22]./
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/Game title screen running on PCSX-Redux, dated [2024-10-04]./
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*GET THE LATEST BUILD HERE (.CHD FORMAT)*: [[https://luksamuk.codes/static/psx/ENGINEPSX.CHD]]
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@ -23,8 +23,7 @@ a sane 2D engine in pure C while taking advantage of what the PlayStation has to
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offer in terms of hardware.
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This engine is opensource and can be built by anyone. Also, since it uses
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Psn00bSDK, it also contains no copyrighted material. Plus, any tools used in
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this project are modern, opensource or cheap to acquire.
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Psn00bSDK, the source code can be freely distributed.
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Some assets use different formats than common formats. This is because I needed
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a better way to process these files, or the PlayStation recognizes different
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@ -146,6 +145,8 @@ tochd -d . -- ./build/engine.cue
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| Screenshot | Description |
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|-------------------------------------------------------+-------------------------------------------------------------------------------------------------|
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| [[file:./screenshots/sonicxa-100424-gh.gif]] | Beta engine [2024-10-04]. Same as below, showcasing Green Hill Zone. |
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| [[file:./screenshots/sonicxa-100424.gif]] | Beta engine [2024-10-04]. Includes object rendering, and monitors and rings can be interacted. |
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| [[file:./screenshots/sonicxa-092224-gh.gif]] | Beta engine [2024-09-22]. Same as below, but showcasing an initial Green Hill Zone. |
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| [[file:./screenshots/sonicxa-092224.gif]] | Beta engine [2024-09-22]. Modifications of test level, collision layout and much more. |
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| [[file:./screenshots/engine-psx-081924-realhardware.gif]] | Alpha engine [2024-08-19]. Same as below, on a physical SCPH-5501. |
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