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Add left limits (relative to min camera x) and adjust levels layout
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11 changed files with 63 additions and 53 deletions
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@ -6,8 +6,8 @@
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#include "player.h"
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typedef struct {
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VECTOR pos;
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VECTOR realpos;
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VECTOR pos;
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VECTOR realpos;
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int32_t extension_x;
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int32_t extension_y;
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uint8_t delay;
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