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Show Knuckles drop animation if sliding off edge
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@ -712,6 +712,7 @@ _player_update_collision_tb(Player *player)
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if(player->sliding) {
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if(player->sliding) {
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// Player was sliding but left the platform. Reset action.
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// Player was sliding but left the platform. Reset action.
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player_set_action(player, ACTION_NONE);
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player_set_action(player, ACTION_NONE);
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player_set_animation_direct(player, ANIM_DROP);
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player->sliding = 0;
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player->sliding = 0;
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}
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}
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}
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}
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