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Add more animations for Miles
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7 changed files with 19 additions and 1 deletions
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Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 35 KiB |
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@ -39,8 +39,14 @@ extern PlayerConstants CNST_SPEEDSHOES;
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#define ANIM_BALANCELIGHT 0x156c035f
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#define ANIM_BALANCEHEAVY 0x15570364
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#define ANIM_FLYUP 0x04980191 // MILES ONLY
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#define ANIM_FLYDOWN 0x086f0224 // MILES ONLY
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#define ANIM_FLYTIRED 0x0aee0264 // MILES ONLY
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#define ANIM_SWIMMING 0x0b2a026c // MILES ONLY
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#define ANIM_SWIMTIRED 0x0e0502b9 // MILES ONLY
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#define ANIM_TAILIDLE 0x0a6e0249 // MILES ONLY
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#define ANIM_TAILMOVE 0x0ab30262 // MILES ONLY
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#define ANIM_TAILFLY 0x08390216 // MILES ONLY
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extern int debug_mode;
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@ -125,8 +125,14 @@ names = [
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"DROP",
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"BALANCELIGHT",
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"BALANCEHEAVY",
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"FLYUP",
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"FLYDOWN",
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"FLYTIRED",
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"SWIMMING",
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"SWIMTIRED",
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"TAILIDLE",
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"TAILMOVE",
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"TAILFLY",
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]
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def get_hash(name):
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@ -162,8 +168,14 @@ print_hashes(names)
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#define ANIM_DROP 0x02f80136
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#define ANIM_BALANCELIGHT 0x156c035f
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#define ANIM_BALANCEHEAVY 0x15570364
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#define ANIM_FLYUP 0x04980191
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#define ANIM_FLYDOWN 0x086f0224
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#define ANIM_FLYTIRED 0x0aee0264
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#define ANIM_SWIMMING 0x0b2a026c
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#define ANIM_SWIMTIRED 0x0e0502b9
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#define ANIM_TAILIDLE 0x0a6e0249
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#define ANIM_TAILMOVE 0x0ab30262
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#define ANIM_TAILFLY 0x08390216
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#+end_example
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* Generating 8x8 tiles and their 16x16 mappings
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