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Change mappings layout and constrain level size to 255x31 max
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15 changed files with 120 additions and 89 deletions
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@ -142,16 +142,15 @@ def write_binary_data_sprite(layout, f):
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# --> MUST BE SAVED IN BIG ENDIAN FORMAT.
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# 1. Tile width: short (16 bits)
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# 2. Number of tiles: short (16 bits)
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# 3. Array of frame data.
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# 3.1. Columns: byte (8 bits)
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# 3.2. Rows: byte (8 bits)
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# 3.3. Tiles: Columns * Rows * short (16 bits per tile)
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# 3. Frame rows / columns: short (16 bits)
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# 4. Array of frame data.
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# 4.1. Tiles: Columns * Rows * short (16 bits per tile)
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def write_binary_data_level(layout, f):
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f.write(c_ushort(layout.get("sprite_width")))
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f.write(c_ushort(layout.get("num_frames")))
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frames = layout.get("frames")
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f.write(c_ushort(frames[0].get("cols") if frames else 0))
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for frame in layout.get("frames"):
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f.write(c_ubyte(frame.get("cols")))
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f.write(c_ubyte(frame.get("rows")))
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for t in frame.get("tiles"):
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f.write(c_ushort(t))
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