mirror of
https://github.com/luksamuk/engine-psx.git
synced 2025-04-28 13:28:02 +03:00
I'm fed up w/ trying to make the intro work, so I'll just remove it
This commit is contained in:
parent
a1d7bf3633
commit
08657621ee
4 changed files with 4 additions and 17 deletions
Binary file not shown.
5
iso.xml
5
iso.xml
|
@ -258,11 +258,6 @@
|
|||
source="${PROJECT_SOURCE_DIR}/assets/bgm/EVENT001.XA" />
|
||||
</dir>
|
||||
|
||||
<dummy sectors="1024"/>
|
||||
<file name="INTRO.STR"
|
||||
type="mixed"
|
||||
source="${PROJECT_SOURCE_DIR}/assets/fmv/INTRO.STR" />
|
||||
|
||||
<dummy sectors="1024"/>
|
||||
<file name="SONICT.STR"
|
||||
type="mixed"
|
||||
|
|
|
@ -17,9 +17,8 @@
|
|||
#define CHOICE_MODELTEST 7
|
||||
#define CHOICE_TITLE 8
|
||||
#define CHOICE_SONICT 9
|
||||
#define CHOICE_INTRO 10
|
||||
#define CHOICE_SOON 11
|
||||
#define CHOICE_CREDITS 12
|
||||
#define CHOICE_SOON 10
|
||||
#define CHOICE_CREDITS 11
|
||||
#define MAX_LEVELS (CHOICE_CREDITS + 1)
|
||||
|
||||
extern uint32_t level_score_count;
|
||||
|
@ -49,11 +48,11 @@ static const char *menutext[] = {
|
|||
"\n",
|
||||
"\n",
|
||||
"\n",
|
||||
"\n",
|
||||
|
||||
"MODELTEST",
|
||||
"TITLESCREEN",
|
||||
"SONICTEAM",
|
||||
"INTRO",
|
||||
"COMINGSOON",
|
||||
"CREDITS",
|
||||
NULL,
|
||||
|
@ -150,10 +149,6 @@ screen_levelselect_update(void *d)
|
|||
if(pad_pressed(PAD_START) || pad_pressed(PAD_CROSS)) {
|
||||
if(data->menu_choice == CHOICE_TITLE) {
|
||||
scene_change(SCREEN_TITLE);
|
||||
} else if(data->menu_choice == CHOICE_INTRO) {
|
||||
screen_fmv_set_next(SCREEN_LEVELSELECT);
|
||||
screen_fmv_enqueue("\\INTRO.STR;1");
|
||||
scene_change(SCREEN_FMV);
|
||||
} else if(data->menu_choice == CHOICE_SONICT) {
|
||||
screen_fmv_set_next(SCREEN_LEVELSELECT);
|
||||
screen_fmv_enqueue("\\SONICT.STR;1");
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
#include "timer.h"
|
||||
#include "basic_font.h"
|
||||
|
||||
#include "screens/fmv.h"
|
||||
#include "screens/level.h"
|
||||
|
||||
extern int debug_mode;
|
||||
|
@ -187,9 +186,7 @@ screen_title_update(void *d)
|
|||
//screen_level_setlevel(0);
|
||||
// Start at Green Hill Zone 1
|
||||
screen_level_setlevel(4);
|
||||
screen_fmv_set_next(SCREEN_LEVEL);
|
||||
screen_fmv_enqueue("\\INTRO.STR;1");
|
||||
data->next_scene = SCREEN_FMV;
|
||||
data->next_scene = SCREEN_LEVEL;
|
||||
level_score_count = 0;
|
||||
break;
|
||||
case 3: // Level Select
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue