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16 lines
197 B
C
16 lines
197 B
C
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#ifndef CAMERA_H
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#define CAMERA_H
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#include <psxgte.h>
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#include "player.h"
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typedef struct {
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VECTOR pos;
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} Camera;
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void camera_init(Camera *);
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void camera_update(Camera *, Player *);
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#endif
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