..
Boot
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
Debugger
NEWLINE
2010-05-26 21:07:49 +00:00
HLE
Further *BSD portability.
2010-07-23 23:51:34 +00:00
HW
Prevent Python from stripping off the final newline of the main(){}
2010-07-22 07:55:35 +00:00
IPC_HLE
Further *BSD portability.
2010-07-23 23:51:34 +00:00
PowerPC
Commit patch submitted in issue 2951 (PowerPC JIT optimizations)
2010-07-23 19:30:00 +00:00
ActionReplay.cpp
Some pathnames are used both by SCons and cpp which can be a bit tricky.
2010-07-20 02:45:31 +00:00
ActionReplay.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
ARDecrypt.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
ARDecrypt.h
Code cleanups, warning fixes
2010-04-11 11:16:57 +00:00
ConfigManager.cpp
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
ConfigManager.h
Make FIFO watermark tightness configurable instead of hardcoding it.
2010-07-18 15:47:28 +00:00
Console.cpp
JitIL is no longer a separate .exe/binary - it's now a simple option, Dolphin.exe now contains both cores.
2010-01-19 19:28:27 +00:00
Console.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Core.cpp
Lots more work on making the frame aui stuff functional.
2010-07-22 02:05:28 +00:00
Core.h
This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.
2010-07-16 14:14:57 +00:00
CoreParameter.cpp
Prevent double inclusion of CommonPaths.h as pointed out by Glenn.
2010-07-20 03:23:25 +00:00
CoreParameter.h
Debugger enhancements:
2010-07-05 02:05:47 +00:00
CoreRerecording.cpp
Reapply r5586 and r5587:
2010-06-03 18:49:35 +00:00
CoreTiming.cpp
My first commit :D
2010-06-24 13:28:54 +00:00
CoreTiming.h
My first commit :D
2010-06-24 13:28:54 +00:00
DolLoader.h
Code cleanups, warning fixes
2010-04-11 11:16:57 +00:00
GeckoCode.cpp
Lil fix for Gecko code endifs. ((CT7 CST1) error messages)
2010-07-23 06:39:07 +00:00
GeckoCode.h
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
GeckoCodeConfig.cpp
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
GeckoCodeConfig.h
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
Host.h
Re-add the show FPS/VPS speed information in the window title when not rendering to main.
2010-04-15 20:58:34 +00:00
LuaInterface.cpp
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
LuaInterface.h
Hg:
2010-06-09 01:37:08 +00:00
MemTools.cpp
Make Cg conditional on those platforms for which it is available.
2010-07-24 10:24:16 +00:00
MemTools.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
OnFrame.cpp
Merge the pad plugin into Dolphin. Since there's only one plugin left under active development, and it's awesome, we no longer have a need for a pad plugin mechanism.
2010-06-13 09:14:40 +00:00
OnFrame.h
I *think* this is how XK envisioned the DTM structs...let us know if it is or isn't...
2010-07-22 04:16:51 +00:00
PatchEngine.cpp
Build fix on linux.
2010-07-22 02:46:15 +00:00
PatchEngine.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
PluginManager.cpp
Lots more work on making the frame aui stuff functional.
2010-07-22 02:05:28 +00:00
PluginManager.h
Lots more work on making the frame aui stuff functional.
2010-07-22 02:05:28 +00:00
SConscript
WIP Gecko(ocarina) code support: There are a bunch code types that need coding/fixing/cleanup, but many codes should be functional. The game properties and "Cheats Manager"(formally Action Replay Manager) dialogs now have a "Gecko Codes" tab to view/enable/disable codes. Currently, you must click "Edit Config" and manually add your codes to the [Gecko] inifile section of your gameinis for them to be displayed.(same format as the AR codes) I'm going to add Add/Edit dialogs similar to the AR codes and support codes with modifiers. I added the new files to scons as best as I could without testing :p.
2010-07-22 01:48:48 +00:00
State.cpp
Automatically detect and use shared library packages for
2010-06-16 12:42:49 +00:00
State.h
possible savestate memory leak fix in DoBuffer
2010-04-17 21:02:03 +00:00
stdafx.cpp
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Tracer.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
Tracer.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VolumeHandler.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
VolumeHandler.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00